Parents' Guide to

Trigger Witch

By Chad Sapieha, Common Sense Media Reviewer

age 14+

Retro female-centric actioner is surprisingly bloody.

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Is It Any Good?

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The combination of Zelda-like exploration and frenetic top-down shooting makes for an interesting retro fusion experience. Most of Trigger Witch's action should prove pretty familiar for experienced gamers, and the basic mechanics have been well executed. The gradual learning curve that comes with learning to aim and shoot effectively while constantly strafing and dodging enemies makes for a good hook, and simple contextual puzzles -- like hitting switches to activate moving sidewalks and choosing the right weapon to destroy key objects -- helps break up the routine of combat. That the witches have largely abandoned magic in favor of guns makes for a pleasantly silly narrative shtick, and it's clear the writers had lots of fun leaning into the witches' love of guns and coming up with goofy wordplay.

But whether the novelty of Trigger Witch's core concept will see players through to the end is an open question. Dull dungeon design is compounded by unsatisfying graphics, which often feel more as though they were plucked from 30-year-old games rather than inspired by them. And getting stuck in unfairly cramped areas of the map where you're unable to avoid enemies (or the blasts of energy they fire) can grow frustrating. Even playing on the easiest of five skill levels doesn't ensure your survival in these situations. It could also do with some simple quality-of-life improvements, like a little map in the corner of the screen to help keep players oriented while exploring and a means of switching between weapons that doesn't involve reverting to the basic hand cannon whenever more powerful guns run out of ammunition. Trigger Witch can be fun in short bursts, but there are plenty of better retro shooters and Zelda-inspired action games available.

Game Details

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