Parents' Guide to

Victor Vran: Overkill Edition

By Chad Sapieha, Common Sense Media Reviewer

age 16+

Deep combat-heavy game has players kill thousands of beasts.

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What you will—and won't—find in this game.

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Victor Vran doesn't rewrite the book on dungeon-crawling RPGs but instead delivers a mostly traditional, nicely designed adventure with loads of content and some common-sense features surprisingly absent from many other games in the genre. The additional challenges on each level give players motive to experiment with new weapons and powers while adding some replay value. Plus, the ability to not only jump but also wall-jump opens up maps in new ways that make exploration -- and stumbling upon treasures -- more exciting than usual. Combat, meanwhile, supports both keyboard-and-mouse and gamepad interfaces, and it's intuitive and empowering. Original game elements (optional hexes that alter play parameters, tarot-like playing cards that modify Victor's attributes, and the ability to combine and transmute older items into more powerful ones) are introduced at regular intervals and help keep things fresh. Plus, the world -- which you can view from any angle, thanks to a rotating camera -- and its characters look terrific. Zagoravia has an appealing gothic vibe, and the monsters, though tiny, animate beautifully in both their attacks and when staggering from Victor's blows.

As for the "Overkill Edition," this not only brings this game to consoles, but it also adds two expansions: a challenge called "Fractured Worlds" and a story expansion titled "Motorhead Through the Ages." Which, yes, takes inspiration from the titular metal band's lyrics and album covers, giving you such weapons as the Guitar of Vampirism. While the former is fun for a bit, it's the latter that actually adds something interesting by giving the regular game action a more lighthearted tone, which makes for a nice counterbalance to the darker setting of the adventure. That said, the storytelling is a bit weak. The slowly evolving tale of monster infestation, which comes in spurts of exposition after certain levels, seems almost like an afterthought. And actor Doug Cockle, best known as the voice of Geralt in the Witcher games, is given surprisingly little to work with in the role of Victor. Plus, it's a long game -- maybe too long. A sense of repetition will eventually set in for all but the most hard-core action RPG fans. But until it does, mature dungeon-crawler lovers are likely to have a pretty good time inhabiting Victor Vran.

Game Details

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