A lot or a little?
The parents' guide to what's in this game.
What parents need to know
Parents need to know that Warhammer 40,000: Deathwatch - Tyranid Invasion is a downloadable turn-based strategy game based on Games Workshop's popular Warhammer 40,000 tabletop miniature game, which covers games, books, figures, and more. The game features bloody sci-fi-themed battles between human Space Marines and insectoid aliens called Tyranid. Players fight with a variety of space-age guns and other weapons in continuous squad-based combat. The game doesn't feature any multiplayer component, online or off. The heightened learning curve with figuring out the equipment and gameplay options could frustrate some players as well.
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What's it about?
In WARHAMMER 40,000: DEATHWATCH - TYRANID INVASION, the insect-like alien race known as the Tyranid begins to expand its reach throughout Imperial space, resulting in a spread of destruction that no normal squad of Space Marines can hope to stop. That's when, as a last resort, it's time to call in the Deathwatch, a collection of the greatest veteran soldiers from across all the Imperial ranks. You take command of this all-star combination of Space Wolves, Blood Angels, and Ultramarines as they fight off the Tyranid forces in 40 galaxy-spanning missions. It's all about trying to gain a strategic advantage and choosing the right troops, the right skills, and the right equipment for each mission. Each victory strengthens your side of the battlefield, as you bolster your army with new units and weapons, while using hard-earned experience to increase the effectiveness of your war-worn veterans. The fate of the Imperial Inquisition, and the universe as a whole, lies in your hands.
Is it any good?
When it comes to scaling full-blown sci-fi warfare down to tabletop-size battlefields, no one does it better than Games Workshop's massive franchise. Tyranid Invasion is a gorgeous game, taking full advantage of the Unreal Engine 4. You can't help but get drawn into the action, watching the units come to life in these highly detailed excursions. Mission settings run the gamut from sprawling landscape to claustrophobic corridors, all geared toward heightening anxiety and excitement.
All the pretty visuals in Imperial space wouldn't amount to much of anything if the game weren't so much fun to play. Early missions help guide newcomers through the experience before tossing them to the Hive Tyrants alone and unprepared. That's good, because there's a lot of information to wrap your head around here. Each unit has its own particular gameplay quirks, and you have to put a lot of thought into which units and what equipment you'll need to take into each mission. This is where the game's learning curve takes a steep climb. In fact, you'll put more thought and efforts into tweaking out your squad, analyzing stats and skills before each mission, than you will actually fighting the Tyranid forces. After all, choosing the right load-out can overcome even the most insurmountable odds … but choose the wrong one, and the best you can hope for is a swift defeat. It's a bit overwhelming at times, even for the most methodical gamer, but it's still fun to see all that thinking pay off with a hard-fought and well-deserved victory.
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