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A Lot or a Little?
What you will—and won't—find in this game.
The main themes here are creativity and sharing. Players are encouraged to design and craft their own micro-games and then share them with friends. It’s worth adding, though, that the freedom could find kids creating games and comics featuring content that their parents may not approve of.
Positive Role Models
Wario, the main character in the game, is both lazy and greedy. During the lengthy tutorials he repeatedly attempts to get out of doing any work. However, the instructor is kind and supportive in helping players learn how to make games. Outside of playing micro-games, the player’s role is simply that of a nameless game maker with no voice or avatar.
Ease of Play
The included micro-games are pick-up-and-play easy. However, making your own games, music, and comics takes time, tenacity, and practice. The tutorials are lengthy, thorough, and all but mandatory for any players who want to get the most out of the game. Expect to spend hours working through the main instructions and several additional technique tutorials.
Violence & Scariness
The included micro-games are generally pretty tame, but a minority of comically and cartoonishly violent activities show scenes in which bunnies get whacked by mallets and fighters throw punches at one other. The violence is brief, intermittent, often nonsensical, and never graphic. A few of the simple line drawings found in the comic strips show a bit of violence as well. In one, a child runs so fast that the skin of his head comes off and ends up lying limp on his shoulder beneath a wide-eyed skull, while another has a child farting flames into another’s face, resulting in scorched, smoking hair.
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Products & Purchases
This game ties into WarioWare: D.I.Y. Showcase for WiiWare, and has players pretending that they’re prepping and shipping games to stores.
Parents Need to Know
Parents need to know that WarioWare: D.I.Y. lets players create their own micro-games, music, and comics and share them with others. There are dozens of pre-existing games on the game card, and some of them display mild cartoon violence (smacking bunnies whack-a-mole style, fighters punching each other) as well as lewd behavior, such as a finger picking a giant nose. Also on the card are several short comics, some of which play host to juvenile jokes, like a kid performing a flaming fart on another’s head, and a child running so fast that the skin slides off his face, leaving just his wide-eyed skull. Parents should also take note that players have the ability to create any sort of content they like -- including that which might be offensive -- using the game’s editing tools. That said, the game is an excellent educational tool for kids who are interested in learning how to make games. It provides thorough instructions for everything from creating graphics and music to defining game rules and object behavior. However, patience is required; working through just the most basic -- and text-heavy -- tutorials necessary to learn how to create even a simple game takes at least an hour. The game does support online sharing, but the only games made available for download are the ones Nintendo deems best (and, which consequently, have been vetted for offensive content.)
Is It Any Good?
Creative types will have a blast with this game. If you can think of a game that can take place in under ten seconds, chances are you’ll be able to make it. We made everything from simple card games to quick platformers starring our favourite game characters. Meanwhile, the music editor is a great introduction to making electronic music and allows for wonderfully complex 90-second compositions. A comic maker is the cherry on top, giving aspiring comic artists a chance to hone their skills.
Of course, all of these activities assume the player has plenty of patience. Learning how to make stuff in WarioWare: D.I.Y. is a little like learning how to use a new PC application like Adobe PhotoShop. There are loads of tools and rules to learn, and the only way to master them is to first work through hours worth of basic and specialized technique tutorials, then conduct trial and error experiments. It’s not easy, but creative kids with a little tenacity will be well rewarded for their hard work.
Online interaction: Players can store games online, making them accessible to people who are registered as their friends. Players can also upload games made in response to Nintendo’s design challenges. Those that are deemed best by Nintendo -- and, consequently, thoroughly vetted for offensive content -- could be made available for download by the public.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.