Witch's Wish



Sweet, intriguing story for kids who enjoy a slower pace.

What parents need to know

Positive messages

There are mostly very positive messages in this story, inlcuding ones about generosity, responsibility, and forgiveness. Early in the game, though, Vicky, the protagonist dupes some police officers to help a woman she's never met before escape. After this little run-in with the authorities, though, Vicky's behavior is generally ideal.

Positive role models

With the exception of her pranking some cops in an early scene, Vicky is a remarkably positive role model. She's overtly good-hearted in almost everything she does. She helps out poor people without expecting payment from them. She doesn't hesitate to come to the aid of rich girls who were bullying her only moments before. She doesn't want to be frivolous in her use of magic; she seeks out positive ways to use her spells.

Ease of play

Casting spells requires you to draw designs and symbols on the touchscreen. It's never too difficult. Sometimes the real challenge is in guessing which spell to use for a certain occasion.

Violence & scariness

Though magic is mostly used to help people in the game, young witches can also have magic duels, using spells upon each other that are based on the elements of earth, wind, fire, thunder, and water. Most of those spells involve the recipient being hit with water or wind. Even the fire spells don't seem to actually hurt anyone, just make them jump in the air a bit and fall down. The losers of the duels run off.

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Parents Need to Know

Parents need to know that Witch's Wish is, like Harry Potter, about a young child who wants to go to magic school and learn how to use magic spells. Vicky, the wannabe witch, uses her magic in mostly positive ways, to help others. She learns a lot about responsibility over the course of the story (even though, she seemed pretty responsible to begin with). There are magic duels between witches, but the damage done to characters in those duels is very slight.

Parents say

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What's it about?

The story of WITCH'S WISH follows a young girl named Vicky who longs to enroll at magic school, but can't afford to. One day, she helps a strange woman escape from police officers and that woman teaches Vicky how to use a \"magic board\" to cast spells by drawing different symbols on it (players recreate this with the DS touchscreen). Once she's got some spells under her belt, Vicky becomes somewhat famous about town, helping out people in need -- from putting out fires and rescuing cats to cleaning dirty shelves. Of course, as this is a video game, there's also a dark force at work in her town, which she will ultimately have to contend with.

Is it any good?


Witch's Wish is a heavily story-based game that moves at a relatively slow pace. This might turn off kids who are too used to constant action in a video game. But for kids who are keen on games with engrossing narratives, Wtich's Wish can prove quite rewarding. There are sections, especially earlier in the game, when you will spend minutes at a time just watching the story, waiting for your chance to interact, but when you do, it's pretty fun. Using the touchscreen to choose and cast spells works very well, and there's no penalty for choosing incorrectly -- you just try again with a different spell. Witch's Wish will not cast its spell on everyone, but its the type of different and original game that could prove to be a favorite for the right kind of kid.

Families can talk about...

  • Families can talk about what they would do if they could use magic. It is a question asked repeatedly in the game, as characters ponder whether or not the world would be better off with or without magic. What do you think?

  • The lead character is a girl, but do you think boys would still be able to have fun playing this game? What about Vicky and her story is relatable for both boys and girls?

Game details

Platforms:Nintendo DS, Nintendo DSi
Available online?Not available online
Release date:May 25, 2010
ESRB rating:E for Comic Mischief

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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Teen, 14 years old Written bymaureen102 July 1, 2010
the only thing I really was upset about was that the game didn't last long I had it for four days before I beat the whole game... I wished i just rented it instead of buying it I always buy Natsume games but this was sad


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