Wonder World Amusement Park

Game review by
Harold Goldberg, Common Sense Media
Wonder World Amusement Park Game Poster Image
It's hot summer fun that needs sprucing up.

Parents say

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Kids say

age 10+
Based on 2 reviews

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

The carnival barker/host can be slightly crazy, rude, and annoying.

Violence & Scariness

Some shooting of targets -- like bottles -- is involved.


What parents need to know

Parents need to know that while the game can be a lot of fun, instructions on how to get to various areas of the park are non-existent. This might frustrate some kids. Also, the host spews his opinions without audio, and those opinions are fun but are sometimes nonsense. Your kid with either love this, hate this, of ignore it by scrolling through it.

User Reviews

  • Parents say
  • Kids say

There aren't any reviews yet. Be the first to review this title.

Kid, 11 years old February 26, 2011


As the camera pans down on a big top... also approaching, IS YOUR IMPENDING DOOM!!!!!This game will make you shiver in fear... Not from the annoying menu music... Continue reading
Kid, 10 years old June 11, 2009

ok i say its a 3 way tie

between wonder world wii sports and mario kart wonder world betes wii sports , wii sports bets mario kart, mario kart bets wonder world

What's it about?

It's summer vacation and time to play hard. In WONDER WORLD AMUSEMENT PARK, you'll indulge in 30 carnival minigames, some of which are challenging, especially when you try to beat the high score. You'll go on five rides, too, in a quirky, tiny carnival setting. There is supposedly a story mode here, but it's nothing more than moving your boy or girl avatar through the five areas of the amusement park.

Wonder World could have been a very good game if the game makers had simply spent more time on giving the player a user-friendly experience. As it stands, it's a good game with various flaws, not the least of which the lack of instructions on how to progress in the game. Do you have to beat the high score in each minigame to move to a new area of the park? Do you just have to play all the games? Do you have to buy a special prize with tickets the host gives you to proceed? It's never made clear, not in the game and not in the instruction booklet. What a sad, frustrating, egregious error

Is it any good?

The minigames -- all of which are played with the Wii remote for shooting, throwing, and tossing (and sometimes with the Nunchuk for aiming) -- are intriguing and occasionally maddeningly hard. Plus, they have some twists to them. For instance, the version of Whack-A-Mole called Rodent Riot has special power-up moles that, when hit twice, double your score.

While some of the minigames can be repetitive, a few of the five rides feel like the real thing. In Sky Cannon, you are shot through the air and make like a wild acrobat in the sky. In Castle Terror, you'll see spooky things as you race.

Talk to your kids about ...

  • Families can talk about old school amusement parks and fairs. Wonder World isn't about big rides a la Disney -- it's more about the family park near your home which has some old school rides and attractions. Which games or rides did you like playing most? Does this game come close to creating the excitement of going to an amusement park?

Game details

  • Platforms: Nintendo Wii
  • Price: $39.99
  • Available online? Not available online
  • Developer: Majesco
  • Release date: July 8, 2008
  • Genre: Mini-games
  • ESRB rating: E for Everyone
  • Last updated: August 25, 2016

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