App Reviews

AGE
6
QUALITY
 
LEARNING
OK syllable practice for kids who can break it down.
csm_app
Devices: iPad
(2015)
AGE
6
QUALITY
 
LEARNING
Tool helps kids program their first multimedia project.
csm_app
Devices: iPad
(2014)
AGE
6
QUALITY
 
LEARNING
Fun math puzzler gives answers; you figure out questions.
csm_app
Devices: iPhone, iPod Touch, iPad, Mac, Android, Chromebook, Apps for Windows, Windows Phone
(2014)
AGE
5
QUALITY
 
LEARNING
Kids build block models in challenging creative app.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
6
QUALITY
 
LEARNING
Colorful, engaging intro to programming for young kids.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2014)
AGE
5
QUALITY
 
LEARNING
Confusing coin sizes, lack of options limit app's value.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
6
QUALITY
 
LEARNING
Math app moves beyond drills, helps kids master concepts.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
AGE
6
QUALITY
 
LEARNING
Fun math and health games lack the website's context.
csm_app
Devices: iPad, Android, Kindle Fire
(2013)
AGE
6
QUALITY
 
LEARNING
Social game blends easy, hard words for kid and parent fun.
csm_app
Devices: iPhone, iPod Touch, iPad
(2013)
AGE
5
QUALITY
 
LEARNING
Fun mini-games help introduce world cultures to young kids.
csm_app
Devices: iPhone, iPod Touch, iPad
(2013)
AGE
6
QUALITY
 
LEARNING
Sometimes-confusing game needs better pacing, more variety.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2013)
AGE
5
QUALITY
 
LEARNING
Kids learn concepts of algebra in stellar game app.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire, Apps for Windows, Windows Phone
(2012)
AGE
5
QUALITY
 
LEARNING
Great practice with fun rewards, progress tracking.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
5
QUALITY
 
LEARNING
Kids help animals by succeeding at simple learning games.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
5
QUALITY
 
LEARNING
Exciting action plus solid learning as kids battle flames.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
5
QUALITY
 
LEARNING
Cute, engaging app sneaks in reading comprehension lessons.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
6
QUALITY
 
LEARNING
Puzzler's plot, unique gameplay will captivate young or old.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Chromebook, Kindle Fire, Nook HD, Apps for Windows, Windows Phone
(2011)
AGE
5
QUALITY
 
Neuroscience app for kids doesn't stand on its own.
csm_app
Devices: iPad
(2011)
AGE
5
QUALITY
 
LEARNING
PBS's Pim uses touch-screen games to teach Spanish phrases.
csm_app
Devices: iPad
(2011)
AGE
5
QUALITY
 
LEARNING
Early math game uses earning aquarium fish as incentive.
csm_app
Devices: iPhone, iPod Touch, iPad
(2011)

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