App Reviews

AGE
4
QUALITY
 
LEARNING
Customizable handwriting tool; not the best method.
csm_app
Devices: iPad
(2015)
AGE
4
QUALITY
 
LEARNING
STEM concepts ride along with racing fun.
csm_app
Devices: iPad, Android, Kindle Fire
(2015)
AGE
3
QUALITY
 
LEARNING
Choose a character, job, emotion, and tools for simple play.
csm_app
Devices: iPhone, iPod Touch, iPad
(2015)
AGE
2
QUALITY
 
LEARNING
Fun, imaginative fairy tale world inspires but lacks depth.
csm_app
Devices: iPhone, iPod Touch, iPad
(2015)
AGE
7
QUALITY
 
LEARNING
Yeti-themed games assess memory and listening skills.
csm_app
Devices: iPhone, iPod Touch, iPad
(2015)
AGE
7
QUALITY
 
LEARNING
Makes learning idioms easy as pie; no bells or whistles.
csm_app
Devices: iPad
(2015)
AGE
6
QUALITY
 
LEARNING
Basic kid-friendly calendar isn't up to date.
csm_app
Devices: iPad
(2015)
AGE
5
QUALITY
 
LEARNING
Empowers nonverbal kids to customize and communicate.
csm_app
Devices: iPad
(2015)
AGE
5
QUALITY
 
LEARNING
Simple way to help nonverbal kids express themselves.
csm_app
Devices: iPad
(2015)
AGE
11
QUALITY
 
LEARNING
Helps middle school kids understand nonverbal cues.
csm_app
Devices: iPad
(2015)
AGE
5
QUALITY
 
LEARNING
Customizable speech app gives nonverbal kids a voice.
csm_app
Devices: iPad
(2015)
AGE
7
QUALITY
 
LEARNING
App helps kids read nonverbal cues in social situations.
csm_app
Devices: iPad
(2015)
AGE
8
QUALITY
 
LEARNING
Interactive exploration of inventions inspires tinkerers.
csm_app
Devices: iPod Touch, iPad
(2015)
AGE
6
QUALITY
 
LEARNING
Fun, effective way to work on letter/number reversals.
csm_app
Devices: iPhone, iPod Touch, iPad
(2015)
AGE
4
QUALITY
 
LEARNING
Strengthen fine motor skills with touch-screen games.
csm_app
Devices: iPhone, iPod Touch, iPad
(2015)
AGE
3
QUALITY
 
LEARNING
Tot-friendly interface for streaming Nick Jr. shows.
csm_app
Devices: iPad
(2015)
AGE
6
QUALITY
 
LEARNING
Kids can create and narrate their own photo stories.
csm_app
Devices: iPad
(2014)
AGE
3
QUALITY
 
LEARNING
From packing to taking pictures, preschoolers drive the fun.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
4
QUALITY
 
LEARNING
Sound-based activities build listening and phonics skills.
csm_app
Devices: iPad, Android, Kindle Fire
(2014)
AGE
5
QUALITY
 
LEARNING
Games set in Arthur's world are fun but on the bland side.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)

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