App Reviews

csm_app
age 6+
 
LEARNING
Words spark creativity in super short videos.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 7+
 
LEARNING
Polished match-three game; must buy, share, or wait.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 5+
 
LEARNING
Outdated early reader not worth price tag.
Devices: iPhone, iPod Touch, iPad
(2015)
age 3+
 
LEARNING
Choose a character, job, emotion, and tools for simple play.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 10+
 
LEARNING
Explore body systems with activities and video lessons.
Devices: iPhone, iPod Touch, iPad
(2015)
age 11+
 
LEARNING
Assistive keyboard uses only seven keys to type.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 8+
 
LEARNING
Smashing videos hook kids, but background info missing.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 16+
 
LEARNING
Send moments in photos, watch curated content, use wisely.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 8+
 
LEARNING
Visual code meets story-based game; missing in-app help.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire, Windows Phone
(2015)
csm_app
age 8+
 
Swiping instead of tilting = easier for kids to roll.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2015)
age 6+
 
Familiar game, premise, characters, and cartoon violence.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 3+
 
LEARNING
Magical free-play school appeals to a wide audience.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2015)
age 2+
 
LEARNING
Fun, imaginative fairy tale world inspires but lacks depth.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 7+
 
LEARNING
Yeti-themed games assess memory and listening skills.
Devices: iPhone, iPod Touch, iPad
(2015)
age 10+
 
LEARNING
Memory-grabbing creative wonderland has in-app purchases.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
csm_app
age 4+
 
Safe, curated version of six-second-video service.
Devices: iPhone, iPod Touch, iPad
(2015)
age 10+
 
LEARNING
Fun mix of platform creation and arcade play.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 6+
 
Average runner game retread has lots of in-app purchases.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
csm_app
age 8+
 
LEARNING
Kid-safe chatting with tight parental controls.
Devices: iPhone, iPod Touch, iPad
(2015)
age 7+
 
LEARNING
Console-quality fun: awesome! In-app buys, not so much.
Devices: iPhone, iPod Touch, iPad
(2015)

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