App Reviews

AGE
6
QUALITY
 
LEARNING
Fun brain games also teach the neuroscience behind them.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
AGE
5
QUALITY
 
LEARNING
Repetitive pretend games don't leave much to imagination.
csm_app
Devices: iPad, Android, Kindle Fire
(2014)
AGE
8
QUALITY
 
LEARNING
Ecosystem sim is visually vibrant but a bit shallow.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire, Nook HD
(2014)
AGE
3
QUALITY
 
LEARNING
Poor design, too-fast mini-games sink learning app.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
AGE
9
QUALITY
 
LEARNING
Kids create crazy animal combos in fun but repetitive app.
csm_app
Devices: Android, Kindle Fire
(2013)
AGE
2
QUALITY
 
LEARNING
Animal photos and sounds are a hoot for little ones.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2011)