App Reviews

age 11+
LEARNING
Brain training is diverting but may not live up to hype.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 4+
LEARNING
A diverse, searchable library of 10,000-plus kids' books.
Devices: iPhone, iPod Touch, iPad, Mac, Android, Fire phone, Kindle Fire
(2016)
age 7+
LEARNING
G-R-O-S-S spelling fun shocks and introduces a few verbs.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 4+
LEARNING
Light STEM content in fun, easy dino-themed puzzles.
Devices: iPhone, iPod Touch, iPad
(2016)
csm_app
age 6+
LEARNING
Sandbox world-builder offers a great intro for younger kids.
Devices: iPhone, iPod Touch, iPad, Android
(2016)
age 6+
LEARNING
Cutesy game-design experience empowers young visual coders.
Devices: iPhone, iPod Touch, iPad
(2016)
age 3+
LEARNING
More about magic-carpet rides than math in this sparkly app.
Devices: iPhone, iPod Touch, iPad
(2016)
age 3+
LEARNING
Stellar clips (and games!) right at your fingertips.
Devices: iPhone, iPod Touch, iPad, Android
(2016)
age 6+
LEARNING
Create with coding blocks and a mash-up of characters.
Devices: iPad, Android
(2015)
age 13+
LEARNING
Beautiful exploration of math beyond classroom; dense text.
Devices: iPad
(2015)
csm_app
age 7+
LEARNING
Impressive interactive science resource, multilevel texts.
Devices: iPad
(2015)
age 4+
LEARNING
Sweet word-building with TV friend; vowel toys optional.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 3+
LEARNING
Video calls emphasize shared reading experiences.
Devices: iPhone, iPod Touch, iPad, Mac, Android, Chromebook
(2015)
csm_app
age 3+
LEARNING
Musical building blocks delight -- but not for long.
Devices: iPhone, iPod Touch, iPad
(2015)
age 4+
LEARNING
Fun gameplay dominates as kids explore number concepts.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2015)
csm_app
age 3+
LEARNING
Daily math inspires, but word problems have little variety.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 9+
LEARNING
Unique math game lacks instruction, may leave kids puzzled.
Devices: iPhone, iPod Touch, iPad
(2015)
age 5+
LEARNING
Fun music + coding concept but slightly off-key.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 13+
LEARNING
Bare-bones literary resource with examples and explanations.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
csm_app
age 10+
LEARNING
Lab simulation challenges with puzzles, allows invention.
Devices: Android
(2015)

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