App Reviews

csm_app
age 13+
 
LEARNING
On-demand cartoons link to unmoderated content.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 4+
 
LEARNING
Simple fun with hippo serves as gateway to ad-driven apps.
Devices: iPad
(2014)
age 8+
 
LEARNING
Build your own Bikini Bottom, but beware in-app buys.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
csm_app
age 12+
 
LEARNING
Fave shows on the go; cable login needed for full access.
Devices: iPad, Android, Kindle Fire
(2014)
age 16+
 
LEARNING
Gory, maddening surgery sim for would-be surgeons.
Devices: iPad
(2014)
age 4+
 
LEARNING
Pet-primping game is precious; hogs camera roll and storage.
Devices: iPhone, iPod Touch, iPad, Android
(2014)
age 6+
 
LEARNING
In cute but flawed app, kids' drawings join video short.
Devices: iPhone, iPod Touch, iPad
(2013)
csm_app
age 11+
 
LEARNING
Easier but less interesting than most flight-simulator apps.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2013)
age 15+
 
LEARNING
Distasteful app glorifies violence.
Devices: iPhone, iPod Touch, iPad
(2013)
csm_app
age 7+
 
LEARNING
Ad-intense entertainment app is a waste of time.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2013)
csm_app
age 8+
 
LEARNING
Face-manipulating app is silly fun but lacks good tutorial.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
csm_app
age 18+
 
LEARNING
No joke, this humor app is a rude mess kids should avoid.
Devices: iPhone, iPod Touch, iPad, Android
(2012)
csm_app
age 18+
 
LEARNING
Offensive photo-captioning app isn't for teens.
Devices: iPhone, iPod Touch, iPad, Android
(2012)
age 6+
 
LEARNING
App version doesn't live up to quality of Halloween classic.
Devices: iPhone, iPod Touch, iPad, Android
(2012)
csm_app
age 7+
 
LEARNING
Talking cat will thrill kids but may drive parents crazy.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
age 9+
 
LEARNING
Speedy cafe sim may be too much work for Hello Kitty fans.
Devices: iPhone, iPod Touch, iPad
(2012)
csm_app
age 14+
 
LEARNING
Aim is to kill off humans with disease in slow, passive app.
Devices: iPhone, iPod Touch, iPad
(2012)
csm_app
age 9+
 
LEARNING
Kitchen time-management sim an engaging time-killer.
Devices: Android
(2011)
csm_app
age 9+
 
LEARNING
Entertaining sim experience requires patience -- or cash.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2011)
age 13+
 
LEARNING
Run-of-the-mill zoo sim puts heavy emphasis on purchases.
Devices: iPhone, iPod Touch, iPad, Android
(2011)

Pages