App Reviews

AGE
8
QUALITY
 
LEARNING
Addictive endless jumper misses mark on some features.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2015)
AGE
9
QUALITY
 
LEARNING
U.S. history mini-games are fun, but some are way too hard.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire, Windows Phone
(2014)
AGE
4
QUALITY
 
LEARNING
Freemium airport game includes frequent inappropriate ads.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
AGE
7
QUALITY
 
LEARNING
Virtual world translates well to mobile; still growing.
csm_app
Devices: iPhone, iPod Touch, iPad
(2014)
AGE
6
QUALITY
 
LEARNING
Kids care for cute puppies; in-app purchases almost a must.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2014)
AGE
3
QUALITY
 
LEARNING
Party-planning app features fun multiplayer option.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire, Nook HD
(2014)
AGE
5
QUALITY
 
LEARNING
Fun, silly monster-making; be careful with sharing options.
csm_app
Devices: iPad
(2014)
AGE
3
QUALITY
 
LEARNING
Messages from goofy blue guy are both silly and helpful.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
2
QUALITY
 
LEARNING
Sparse xylophone app sounds good but is limiting.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
4
QUALITY
 
LEARNING
Pretty pink app entertains tots with a bit of learning fun.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
8
QUALITY
 
LEARNING
Easy piano player, but watch out for ads and YouTube links.
csm_app
Devices: iPhone, iPod Touch, iPad
(2012)
AGE
13
QUALITY
 
LEARNING
Free playlists for every mood; no filter for iffy stuff.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
AGE
7
QUALITY
 
LEARNING
Popular songs but no traditional piano in tap music game.
csm_app
Devices: iPhone, iPod Touch, iPad
(2011)
AGE
13
QUALITY
 
LEARNING
Hear live radio or custom stations; iffy lyrics possible.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2011)
AGE
4
QUALITY
 
LEARNING
Math and money app works best when a grown-up plays, too.
csm_app
Devices: iPhone, iPod Touch, iPad
(2011)
AGE
7
QUALITY
 
LEARNING
Club Penguin pets make for fun app, even for nonmembers.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2011)
AGE
6
QUALITY
 
LEARNING
Create free, simple, mesmerizing art with a finger twirl.
csm_app
Devices: iPhone, iPod Touch, iPad, Android
(2011)
AGE
7
QUALITY
 
LEARNING
Excellent version of classic road-trip activity.
csm_app
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2011)
AGE
4
QUALITY
 
LEARNING
Creative blend of fingerpainting + sound = audio art.
csm_app
Devices: iPad
(2011)
AGE
4
QUALITY
 
LEARNING
Practice reading and spelling through gentle gameplay.
csm_app
Devices: iPhone, iPod Touch, iPad
(2011)

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