App Reviews

age 4+
LEARNING
Diverse content appealing but user experience underwhelms.
Devices: iPhone, iPod Touch, iPad
(2016)
age 11+
LEARNING
Brain training is diverting but may not live up to hype.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 4+
LEARNING
Word games with TV buddies solid but repetitive.
Devices: iPhone, iPod Touch, iPad
(2016)
age 7+
LEARNING
G-R-O-S-S spelling fun shocks and introduces a few verbs.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 4+
LEARNING
Light STEM content in fun, easy dino-themed puzzles.
Devices: iPhone, iPod Touch, iPad
(2016)
age 2+
LEARNING
Cute adventures for everyday superheroes; limited replay.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire, Windows Phone
(2016)
age 3+
LEARNING
Intro to six instruments and styles is sweet but limited.
Devices: iPhone, iPod Touch, iPad
(2016)
age 6+
LEARNING
Create silly (or mildly scary) mix-and-match monsters.
Devices: iPhone, iPod Touch, iPad
(2016)
age 6+
LEARNING
Cutesy game-design experience empowers young visual coders.
Devices: iPhone, iPod Touch, iPad
(2016)
age 10+
LEARNING
Immersive experience inside the (often intense) headlines.
Devices: iPhone, iPod Touch, iPad
(2015)
age 6+
LEARNING
Create with coding blocks and a mash-up of characters.
Devices: iPad, Android
(2015)
age 13+
LEARNING
Beautiful exploration of math beyond classroom; dense text.
Devices: iPad
(2015)
age 6+
LEARNING
Step into the magic, but beware of some technical issues.
Devices: iPad, Android
(2015)
age 5+
LEARNING
History, science in kid-friendly stories; spotty production.
Devices: iPad, Android
(2015)
age 4+
LEARNING
Rule the school and record stories with open-ended play.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 6+
LEARNING
Place gadgets and problem-solve to help famous inventor.
Devices: iPhone, iPod Touch, iPad
(2015)
age 8+
LEARNING
Be social like the big kids; parents still in control.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 4+
LEARNING
Harness the power of vowels to create zany stories.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire, Nook HD
(2015)
csm_app
age 3+
LEARNING
Daily math inspires, but word problems have little variety.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
csm_app
age 11+
LEARNING
Third in amazing series, even bigger than before.
Devices: iPhone, iPod Touch, iPad, Android
(2015)

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