App Reviews

age 9+
LEARNING
Kid community to collect, customize, and chat, not learn.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 4+
LEARNING
Light STEM content in fun, easy dino-themed puzzles.
Devices: iPhone, iPod Touch, iPad
(2016)
csm_app
age 3+
LEARNING
Fun streaming classics and new faves require cable login.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
csm_app
age 7+
LEARNING
Impressive interactive science resource, multilevel texts.
Devices: iPad
(2015)
age 5+
LEARNING
History, science in kid-friendly stories; spotty production.
Devices: iPad, Android
(2015)
age 7+
LEARNING
Fun watching for fans, but has ads and no parent controls.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
csm_app
age 6+
LEARNING
Place gadgets and problem-solve to help famous inventor.
Devices: iPhone, iPod Touch, iPad
(2015)
age 12+
LEARNING
Immersive real-time story adds to franchise, stands alone.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
csm_app
age 10+
LEARNING
Lab simulation challenges with puzzles, allows invention.
Devices: Android
(2015)
csm_app
age 8+
LEARNING
Cool physics + drawing concept misses mark.
Devices: iPad
(2015)
age 6+
LEARNING
Ignite curiosity and investigate geology hands-on.
Devices: iPhone, iPod Touch, iPad
(2015)
age 10+
LEARNING
Health story teaches basics but not much more.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 5+
LEARNING
Adorable open-ended genetics app gives kids mutation power.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2015)
age 5+
LEARNING
Free videos, but with ads, cartoon violence, no controls.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 3+
LEARNING
Reel in basic skills and fishing vocab with a gentle guide.
Devices: iPhone, iPod Touch, iPad
(2015)
age 3+
LEARNING
Adorable day-in-the-life teaches importance of daily tasks.
Devices: iPhone, iPod Touch, iPad
(2015)
age 7+
LEARNING
Virtually examine a famous architect's latest masterpiece.
Devices: iPad
(2015)
age 9+
LEARNING
Well-balanced resource with lessons, experiments, and games.
Devices: iPad
(2015)
age 7+
LEARNING
Innovative tinkering tool for serious or silly invention.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 6+
LEARNING
Dive deep into learning with reading, exploration, games.
Devices: iPad
(2015)

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