App Reviews

csm_app
age 16+
 
LEARNING
Send moments in photos, watch curated content, use wisely.
Devices: iPhone, iPod Touch, iPad, Android
(2015)
age 12+
 
Another terrific but terrifying psychological thriller.
Devices: iPhone, iPad, Android
(2014)
csm_app
age 11+
 
Silly, outrageous sim with some cartoonish violence.
Devices: iPhone, iPod Touch, iPad, Android
(2014)
age 12+
 
Terrifying psychological thriller is too much for kids.
Devices: iPhone, iPod Touch, iPad, Android
(2014)
csm_app
age 13+
 
LEARNING
Multiplayer mode enlivens freemium combat strategy game.
Devices: iPhone, iPod Touch, iPad, Android
(2014)
age 8+
 
LEARNING
Adorable minions run endlessly in derivative game.
Devices: iPhone, iPod Touch, iPad, Android
(2013)
csm_app
age 9+
 
LEARNING
Bright, entertaining take on endless-runner genre.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2013)
csm_app
age 9+
 
LEARNING
Well-done sequel even better than original phenomenon.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2013)
csm_app
age 15+
 
LEARNING
Iffy content abounds on popular, clever video app.
Devices: iPhone, iPod Touch, iPad, Android
(2013)
age 13+
 
LEARNING
Addictive puzzle game is pushy with in-app purchases.
Devices: iPhone, iPod Touch, iPad, Android
(2013)
csm_app
age 17+
 
LEARNING
Teens using social networking app will need safety guidance.
Devices: iPhone, iPod Touch, iPad, Android
(2012)
csm_app
age 13+
 
LEARNING
Slow & steady kills the (human) race in disease-design app.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
csm_app
age 15+
 
LEARNING
Great app makes sharing pretty, private photos all too easy.
Devices: iPhone, iPod Touch, iPad, Android
(2012)
age 7+
 
LEARNING
Sequel introduces new levels that have gravitational pull.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
csm_app
age 14+
 
LEARNING
Pictionary-like app addictively fun; beware random matches.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
age 15+
 
LEARNING
Freemium sim both enjoyable and playable without spending.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
csm_app
age 9+
 
LEARNING
Quick reflexes needed to survive Indiana Jones-like chases.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
age 18+
 
Ten years after original release, it's still not for kids.
Devices: iPhone, iPod Touch, iPad, Android
(2011)
age 18+
 
Intense violence as expected; surprisingly average gameplay.
Devices: iPhone, iPod Touch, iPad
(2011)
age 15+
 
LEARNING
Action-heavy sword game adds depth; still for older teens.
Devices: iPhone, iPod Touch, iPad
(2011)

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