App Reviews

age 3+
 
LEARNING
Cute storyline for problem solving; great family fun.
Devices: iPhone, iPod Touch, iPad
(2012)
age 3+
 
LEARNING
Silly space fun is a blast for young explorers.
Devices: iPhone, iPod Touch, iPad
(2014)
age 3+
 
LEARNING
Early math curriculum with cool graphics, parent controls.
Devices: iPhone, iPod Touch, iPad
(2015)
csm_app
age 4+
 
LEARNING
Prereading games fun for young kids, but not challenging.
Devices: iPhone, iPod Touch, iPad
(2013)
age 4+
 
LEARNING
Preschool-friendly, fast-moving fun for fans of Sprout show.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2014)
age 4+
 
LEARNING
Hybrid game uses toys or fingers for counting.
Devices: iPad, Android, Fire phone, Kindle Fire
(2015)
age 5+
 
LEARNING
Facts and features enhance space discovery, Dr. Seuss style.
Devices: iPhone, iPod Touch, iPad
(2011)
age 5+
 
LEARNING
Familiar puzzler has some frustrating control issues.
Devices: iPhone, iPod Touch, iPad, Android
(2013)
csm_app
age 5+
 
LEARNING
Spelling app deftly combines work and fun.
Devices: iPhone, iPod Touch, iPad
(2013)
age 5+
 
Kid-friendly arcade game most fun for fans.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2015)
age 5+
 
LEARNING
Stunning, innovative ebook best with companion guide.
Devices: iPad
(2015)
csm_app
age 6+
 
LEARNING
Fun shared storytelling can help with language skills.
Devices: iPhone, iPod Touch, iPad
(2014)
age 6+
 
LEARNING
Alien-themed practice app engages with arcade-style play.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
age 6+
 
Fun, interactive storybook has less violence than the film.
Devices: iPhone, iPod Touch, iPad
(2014)
age 6+
 
LEARNING
Cheerful ebook takes kids on a journey to the moon.
Devices: iPhone, iPod Touch, iPad
(2014)
age 6+
 
LEARNING
Fun brain games also teach the neuroscience behind them.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2014)
age 7+
 
LEARNING
Fun coding puzzler helps kids ease in to complex concepts.
Devices: iPad, Android
(2014)
age 7+
 
An ode to creativity, wrapped in a colorful costume.
Devices: iPhone, iPod Touch, iPad
(2015)
age 7+
 
LEARNING
Sequel introduces new levels that have gravitational pull.
Devices: iPhone, iPod Touch, iPad, Android, Kindle Fire
(2012)
csm_app
age 7+
 
A galaxy far, far away … in the palm of your hand.
Devices: iPhone, iPod Touch, iPad, Android
(2015)

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