Kabongo

Website review by
Dana Anderson, Common Sense Media
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Kids will love avatar and games, but graphics may distract.

Parents say

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Kids say

age 17+
Based on 1 review

A lot or a little?

The parents' guide to what's in this website.

Positive Messages

Learning pre-reading and thinking skills can be fun.

Violence & Scariness
Sexy Stuff
Language
Consumerism

Kids can play in two different "habitats" for free while the game is in Beta version. To access the third habitat, the site instructs kids to "ask your parents to unlock this habitat" (but it doesn't mention to the kids that it costs $4.95 to unlock). It's unclear whether all habitats will be fee-based access only after Beta testing is complete.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that this educational site for kids ages 4 to 7 teaches thinking and pre-reading skills through arcade-like games in simple virtual world habitats. Kids earn rewards that they can then use to create a skate park, comic book, and other things for their avatar. Currently in Beta version, two of three available habitats are free, with a third to unlock if you pay $4.95 for it.

User Reviews

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Kid, 11 years old February 24, 2012

COMMENT PEOPLE

Please don't make me the only one who comments. :)

Is it any good?

Younger kids who see their older siblings playing in virtual worlds will like the idea of creating their own avatar, playing age-appropriate games, and earning online stuff on KABONGO. For some players, however, the numerous motion-oriented graphics on this site -- moving gears, levers, characters hopping around, and more -- may be too much of a distraction. It those visual elements win a child's attention, many of the educational components, like the fun games Rocket Racer and Critter Sizer, may not be as effective. 

Talk to your kids about ...

  • Families can talk about why it's important to learn to read, to learn other school subjects, and to learn to use a computer safely and responsibly. Even young children can understand that learning to read and learning to use a computer are skills that will help them grow up, and that parents are there to help them grow up smart, strong, and safe.

  • Discuss appropriate computer time limits with your child. Now is the time to set healthy habits; read Common Sense Media's Setting Appropriate Computer Time Limits.

  • If your child wants you to "unlock" the additional habitat by paying the fee, discuss your family's views on purchasing games online. Do you want your child to play the free portions of the game only, or to try it out for a few days before committing to a purchase of more features? You may want to help your child understand the value of trial memberships or test periods before purchases.

Website details

For kids who love learning and virtual worlds

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