Tootsville

Website review by
Susan Yudt, Common Sense Media
Tootsville Website Poster Image
Safe virtual world charges for premium content.

Parents say

age 11+
Based on 4 reviews

Kids say

age 7+
Based on 4 reviews

A lot or a little?

The parents' guide to what's in this website.

Positive Messages

Kids could feel rejected if their requests to chat or become friends are ignored.

Violence & Scariness
Sexy Stuff
Language

Chat is filtered and there are moderators in each world.

Consumerism

To use all of the site's features, you have to pay for a premium membership, which costs $5.95 a month (or less, if you sign up for six months or a year). A plush Toots toy ($14.95 in the site's store) gets kids a limited-time premium membership. Kids can buy clothes and furniture with the "peanuts" they collect.

Drinking, Drugs & Smoking

What parents need to know

Parents need to know that this virtual world with chat and games charges up to $5.95 per month for access to premium content. Kids can play a more limited version for free. There's a store that sells plush toys (plus other merchandise), which can be used to activate a short-term premium membership. The site does a good job with safety issues -- there are thorough guidelines for kids and parents, and parents must activate kids' accounts before they can log in. They're also given the option of restricting their kids' Toots time, which can help considering that this site can be addicting. Chat is filtered, and moderators hang out wherever the kids can go. Kids can send messages to their buddies on the site. Younger kids, especially sensitive ones, can feel rejected if their requests to chat or become friends are ignored.

User Reviews

  • Parents say
  • Kids say
Parent Written byBRFennPocock July 15, 2016

Tootsville is dead, but the concept is alive.

Sorry to say, but Tootsville, as such, has been dead for a while now. DISCLAIMER: I made it go. I was the Chief Engineer of Res Interactive from 2008-2010, an... Continue reading
Adult Written bySafety police August 4, 2011

Tootsville is not a safe place

people can just say swear and say sexual language because my child has experienced it before
Teen, 15 years old Written byTheGhostInHope September 14, 2014

The best memory.

The game has been on hiatus for about 2 years now which is terribly sad considering it was one of the best online chat websites I've ever come across. I jo... Continue reading
Kid, 9 years old November 21, 2010
I love tootsville! But there was one user i believe her name was swettie422. i invited her to my house to talk and then she did the silly face so i did it too t... Continue reading

What's it about?

The latest in a trend of toy-based sites, TOOTSVILLE.COM is a virtual world where kids can wander around in the body of a Toot -- an elephant-like creature that's sold as a plush toy. Kids who want to go on the site for free can play a variety of games, chat with other Toots, and travel to different worlds (including the moon, a comic world, a dinosaur land, and more). A premium membership, which costs $5.95 a month (or less, if you sign up for six months or a year), gives kids access to extra features, such as the chance to buy clothes and furniture with the \"peanuts\" they collect, play special games, and attend events.

Is it any good?

Tootsville's free content should satisfy most kids who are looking for simple problem-solving and arcade games. The "Tootlympics" games score big, with virtual gymnastics, volleyball, archery, and more. The cute, colorful world is pretty easy to navigate, although sometimes it's a bit tough to control the Toots' actions. One handy feature is the "find games" button, which highlights each area in the world that features a game or activity. Parents will appreciate the site's thoughtful approach to safety, but may be annoyed by the merch tie-ins and pushes to upgrade membership. (The site's grammatically incorrect copy may also irk eagle-eyed moms and dads.)

Talk to your kids about ...

  • Families can talk about online safety and what's appropriate to share on a Web site and setting computer time limits. You can also discuss how to apply the social skills you learned in the virtual world to life offline: How would you approach a new friend? What would you do if someone was bothering you? Families can talk to older kids about how sites market their own merchandise.

Website details

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