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SOCOM U.S. Navy SEALs: Confrontation

(2008, Video Games - Third-person shooter, Rated M)
  • Is it age appropriate?

    About our ratings

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    Not age appropriate for kids under 17, age appropriate for kids over 17; suggested age 17.
  • Is it any good?

    3.0
  • Common Sense says

    Foul-mouthed players & glitches spoil shooter.

Why We Rated This not for kids

The good stuff

  • Educational value:

    Not an issue.
 

What to watch out for

  • Messages:

    While success depends on teamwork and cooperation, we rarely experienced any sense of camaraderie in casual play. Teammates seemed more apt to insult their fellow players or opponents than congratulate or encourage them. However, players who join persistent clans (video game nomenclature for teams) that play together on a regular basis may develop closer bonds with their fellow players, which could lead to a more positive social experience.
  • Violence:

    This is a military-themed third-person shooting game. Players use guns and explosives to kill other human-controlled characters. Blood is seen.
  • Sex:

    Not an issue.
  • Language:

    Players are in almost constant verbal communication with one another. In our experience, many of these players used extremely harsh language limited not just to profanity but also racist, homophobic, and chauvinistic slurs.
  • Consumerism:

    This is the latest entry in Sony's prolific SOCOM franchise of games.
  • Drinking, drugs, & smoking:

    Not an issue.
 

What Parents Need to Know

This review of SOCOM U.S. Navy SEALs: Confrontation was written by Chad Sapieha

Parents need to know that this is a violent, military-themed shooter that can only be played online. Players use guns and explosives to kill other human-controlled characters. Some, but not a lot of blood is seen. The violence is portrayed as realistic, not sensationalistic as is seen in many other M-rated games. Online play can be dicey due to the unpredictable nature of online communication with other players. Indeed, during our evaluation we encountered a constant stream of players who used not just extreme profanity, but also racist, homophobic, and chauvinistic slurs. It's also worth noting that, at the time of this writing, the game was suffering technical issues that made it difficult to log onto the network and join games. There are few things more frustrating in the world of games than one with glitches significant enough to render it unplayable. Until the glitches are worked out, you might want to rent before buying.

Families Can Talk About

Talk to your kids about the media in their life. We have more tools and tips that can help
  • Families can talk about why some people who play online games use them as a platform to say offensive and controversial things they wouldn't consider saying outside of a game environment. Do you think the anonymity of online gaming is what makes these people feel as though they can be profane, rude, intolerant, or bigoted? Are there any consequences that could be introduced to make these people think twice about what they say? Game makers have struggled with this problem for many years. Can you think of a reliable way to avoid verbal spoilsports when playing?
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More on SOCOM U.S. Navy SEALs: Confrontation

What’s the Story?

The most popular feature in Sony's SOCOM: U.S Navy SEALs games has always been online team-based combat, so it should come as little surprise that SOCOM U.S. NAVY SEALS: CONFRONTATION, the latest entry in Sony's popular third-person, military-themed shooter franchise, eschews solo campaign play altogether in favor of focused, beefed up online functionality. The game features matches that accommodate up to 32 players, has seven distinct game modes each with its own unique objective (rescuing hostages, demolishing targets, controlling specific areas, etc.), proffers plenty maps both new and old, and provides matchmaker control over a broad range of game variables, ranging from time of day to teammate target awareness.

Longtime fans of the franchise will find much to like about Confrontation's expanded online offering. Players can now completely customize their avatars, choosing not just armor and equipment that will noticeably impact a player's mobility and durability, but also weapons, attachments, and gear. The game also provides simple and efficient options for creating clans (video game jargon for permanent teams that players can join), confers a wide variety of awards and trophies for proving your combat skills in various ways, and tracks and ranks a long list of battle statistics. What's more, players can manage their gaming schedule using a built-in calendar that tracks upcoming tournaments and clan matches. Close

Is It Any Good?

The cherry on top is a bundled Bluetooth headset that facilitates wireless team communication -- a great companion for the PlayStation 3's wireless controller. However, on the subject of team communication, it's worth noting that, as in previous SOCOM games, many of the people you'll encounter playing online will be belligerent, highly profane, and in some cases outright bigoted.

While Confrontation has the potential to deliver good fun for mature audiences, it also suffers persistent and acute technical problems. At the time of this writing (five days post-release), it was difficult to log onto game servers and network errors popped up regularly. When we were able to start playing a game, we were often arbitrarily kicked out mid-session. On several occasions the game simply froze, requiring a system reboot. It's difficult to imagine anyone but the most devout, hardcore fans putting up with such hassles. We recommend not buying the game until such time as Sony has sufficiently patched these problems. Close

Publisher’s Details

Released on 10/14/2008, price $59.99, not online enabled
ESRB rating: M (for Blood, Strong Language, Violence)

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