Brave: A Warrior's Tale
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Is it age appropriate?
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Not age appropriate for kids under 10, age appropriate for kids over 12; suggested age 10. -
Is it any good?
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Common Sense says
Bad camera angles mar Native American adventure.
In this game kids can: battle others, become a hero, kill humans (without blood), kill non-humans (with blood), live vicariously, solve puzzles
Why We Rated This
for Ages 10–12
The good stuff
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Ease of play:
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Educational value:
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Role models:
What to watch out for
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Violence:
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Sex:
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Language:
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Consumerism:
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Drinking, drugs, & smoking:
What Parents Need to Know
This review of Brave: A Warrior's Tale was written by Harold Goldberg
Parents need to know that this action/adventure game let's kids assume the role of a young Native American warrior who is on a heroic quest to save his village. There is some fantasy violence in the game as you defeat enemies using bow and arrows and other weapons. Some enemies, like giant insects, will bleed. Unfortunately, most kids will be frustrated that camera angles block your vision of the environment in which you play.
Families Can Talk About
Talk to your kids about the media in their life. We have more tools and tips that can help
- Families can talk about what it would be like to be a Native American back in time.
- What does the story of the ghostly Wendigo beast remind you of? Would you like to see a Wendigo in real life?
- Do you find the camera angles to be intrusive to game play?
More on Brave: A Warrior's Tale
What’s the Story?
Native Americans are rarely represented in video games. But in BRAVE: A WARRIOR’S TALE, you assume the role of a Native American hero. It’s a game loosely based on Native American myth about a vicious Wendigo beast that tries to wreak havoc through a peaceful village. Throughout the stories of Brave, the elder, a young boy named Courage uses sticks, a longbow, and a tomahawk to vanuish his foes, everything from bears to ghosts to giant bees. You can even shape shift into an animal if you need that animal’s power and cast spells.
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Is It Any Good?
While exploring Native American culture is admirable, and the game's music and graphics are good, there’s nothing more to admire here. The game feels unfinished. For example, when you first see a waterfall, it has no sound effects. Then, mysteriously, it does. When you’re stuck in a corner, the game jitters and shakes like there’s an earthquake. But there’s no quake: it’s bad software coding that makes you utterly dizzy. Once, the camera got stuck on a Native American blanket and you couldn't see anything at all even though you’re moving forward. And the camera frequently blocks your view with everything from rocks to blankets. Parts of the game are so dark, that you can’t see where you’re going. Another gripe is that the story needs editing. At one moment, Courage says he wants to listen to Brave’s stories; but within 30 seconds, he's distracted by picking at his toes. It is too bad that the publisher didn't take another six months to make this into a creditable platformer.
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Publisher’s Details
Released on 8/4/2009, price $29.99, not online enabled
ESRB rating: E10+ (for Animated Blood, Fantasy Violence)
ESRB rating: E10+ (for Animated Blood, Fantasy Violence)

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