| ON: Content is age-appropriate for kids this age. | |
| PAUSE: Know your child; some content may not be right for some kids. | |
| OFF: Not age-appropriate for kids this age. | |
| NOT FOR KIDS: Not appropriate for kids any age. |
Parents need to know that Divinity II: The Dragon Knight Saga is a role-playing adventure that takes place in a fantasy kingdom that is embroiled in chaos. The game is heavily combat-driven and contains a lot of dismembered bodies, graphic gore, and blood. It also has some sexy costuming and language that contains sexual innuendo and mild cussing. While the Ego Draconis segment was released a year ago, this repackaging -- with the Flames of Vengeance expansion adventure -- has been improved on many fronts, including a better control scheme and more content.
DIVINITY II: THE DRAGON KNIGHT SAGA is a fantasy role-playing game that takes place in the realm of Rivellon. In the ages past, a Dragon Knight was accused of killing the leader of the holy order and the knights became outcasts and the target of a group known as slayers. As the last of the knights were hunted down, a lone slayer -- the player's avatar -- stumbles upon a dying knight and is blessed with the powers of the knights, which included the ability to turn into a dragon. As the last dragon knight, the one-time slayer is forced to explore the depths of the conflict and find out what truly happened. The two adventures included in this package -- Ego Draconis and Flames of Vengeance -- blend seamlessly into one tale.
THE DRAGON KNIGHT SAGA is an overall enjoyable game that offers quite a number of hours of non-linear gameplay, with a big world to explore -- at least in the Ego Draconis portion. The Flames of Vengeance is a bit more limited in environmental scope. Other flaws that can lead to frustration include long load times from area to area, no way to track where quests are located, and quests that cannot be completed without prerequisite actions taking place, but the player is not told of this. There is also a problem with the quest threads that can take players into areas that the hero character is not equipped to deal with (enemies are too powerful and the character needs to level up a bit more to deal with them). This is not to say that this version of Divinity II is not good -- quite the contrary; the overall game is enjoyable and a nice role-playing title for the XBox 360.
Families can talk about how to separate fantasy violence from the real world.
Families can also talk about how to balance the hours spent playing games with other activities.
Why is name-calling not an appropriate behavior?
| Platforms: | Xbox 360 |
| Available online? | Not available online |
| Genre: | Role Playing |
| Developer: | Atlus |
| Release date: | April 12, 2011 |
| Price: | $39.99 |
| ESRB rating: | M for Blood, suggestive themes, violence |
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