Game Details
Price
  • $29.99
Genre
More details

Henry Hatsworth in the Puzzling Adventure

common sense media says

Innovative platform/puzzle hybrid with great visual style.


parents & educators say

What parents need to know

Parents need to know that this game features mild violence. Our dapper gentleman gets into plenty of fights with monsters and humans, but nothing particularly nasty ever happens. Mr. Hatsworth does use a blunderbuss and a rapier, but defeated enemies simply disappear in a flash of light with a look of shock on their faces. It's also worth noting that while the puzzle portion of the game is fairly simple, the platforming areas offer a level of challenge that likely won't be suitable for younger players and for that reason we have set the age appropriateness at age 10.

Educational value: Not applicable.
Positive messages: Players take on the role of a plucky, good-natured professor who fights both monsters and humans as he quests for a legendary magical suit. He's not exactly a role model for socially acceptable behavior (he's a little smarmy when dealing with others), but he never engages in any activities one might regard as bad or evil.
Violence: Mr. Hatsworth uses weapons including a sword and a blunderbuss to attack goofy looking, googly-eyed monsters as well as the occasional human bad guy. Hits are depicted with flashes of light, and some creatures become wide-eyed and let out brief yelps of pain when struck.
Sex: Not applicable.
Language: Not applicable.
Consumerism: Not applicable.
Drinking, drugs, & smoking: Not applicable.

More on Henry Hatsworth in the Puzzling Adventure

What to talk about

Talk to your kids
Families can talk about some of the interesting characters found in the game, particularly the titular protagonist, a bearded, bowler-hat wearing British professor who utters phrases like "good show!" and comes off as a bit haughty. What do you think of using such stereotypes for comical effect? You can also discuss the game's innovative melding of puzzle and platform play. Do these two types of games feel compatible? Did you find one more compelling than the other?

What's the story?

What's the story?
HENRY HATSWORTH IN THE PUZZLING ADVENTURE has players taking control of a British professor who, in action-packed Indiana Jones style, quests for a magical -- and rather dapper -- suit. He runs into plenty of monsters along the way, which he does battle with using weapons including a blunderbuss and a sword. Defeated monsters fall to the bottom screen and become pieces in a match-three block-swapping puzzle that constantly creeps up towards the DS's top display. Should the monster blocks reach the top of the screen before being cleared, they'll reappear in the platform part of the game and try to attack the professor.

Is it any good?

Is it any good?
 

The manner in which Henry Hatsworth melds the seemingly disparate genres of puzzle and platform gaming is nothing if not innovative. Play is shockingly seamless; all it takes is a single button tap to switch from the platform adventure to the puzzle game below. Moreover, the puzzle controls are mapped to the same buttons as the platform controls, so there's no need to pull out the stylus when it comes time to start swapping blocks (though the option does exist for those who prefer using the DS's touch screen). You can work on the puzzle until the timer runs out, clearing monsters and earning power-ups, or hop back up to the top screen and pick up the platform adventure exactly where you left off. Note, the platform puzzles can get very challenging toward the end of the game.

This fast-paced action is enhanced by fun and original artistic design. Our titular hero dons distinctive apparel and accessories -- including a bowler hat, a pith helmet, and a monocle -- and regularly utters identifiable Britishisms such as "quite so" and "good show." He and his equally idiosyncratic nemeses travel across lush and colorful backgrounds ranging from rainforests to graveyards to undersea worlds. An eclectic score that quickly and effortlessly moves from jungle beats to powerful orchestral movements to Scooby-Doo-style haunted house melodies -- acts as the icing on this creative and undeniably unique little handheld adventure.

Game themes & details

Game Details
Not available online
Genre: Puzzle
Developer: Electronic Arts
Released on: March 17, 2009
Price: 29.99
ESRB Rating: E for Cartoon Violence

This review was written by Chad Sapieha
 
 

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Most useful reviews by all members

kthompson
educator and parent of and 4 , 6 , 8 , 10 , 14 year old
 
My 8 year old and I both enjoyed the game alot!
The game was originally purchased for my 6 year old as a birthday gift. It was too hard for him after the first few levels so he passed it to our 8 year old until he was older. My older child really enjoyed using the puzzle to super charge the attacks on the top screen. It took a little bit to understand how to flop the blocks of the puzzle. (It feels much different than other match 3 games.) Once we figured it out it was addicting. This is a game worth buying!

sara4ever95
teen, 16 years old
 
cool
i like this, it sounds cool even though i never played it b4

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About our rating system
ON: Content is appropriate for kids this age.
PAUSE: Know your child, some content may not be right for some kids
OFF: Not age appropriate for kids this age