After years spent exploring the world of illegal street racing, Electronic Arts’ long-lived
Need for Speed racing series has taken a detour with NEED FOR SPEED: SHIFT, a fairly authentic racing simulator that leads players through a realistic (but fictional) series of professional racing competitions on closed courses. A hybrid between the arcade-like action of a franchise like
Project Gotham Racing and the simulation style made popular by Sony’s
Gran Turismo games, Shift allows players to race on real-world tracks using licensed cars that can be upgraded and precisely tuned. Meanwhile, players are awarded points based on their own particular driving style, which in effect encourages players to race either as cleanly or aggressively as possible. The career mode is filled with a wide variety of race types, including straight up races, time attack challenges, eliminator competitions in which the last-place car is ejected at regular intervals, and rivalry contests that see similar cars from different manufacturers squaring off against each other.