| ON: Content is age-appropriate for kids this age. | |
| PAUSE: Know your child; some content may not be right for some kids. | |
| OFF: Not age-appropriate for kids this age. | |
| NOT FOR KIDS: Not appropriate for kids any age. |
Parents need to know that Tiny Tower is a simulation game where users control the lives of several onscreen characters and look to raise revenue through charging rent and running various businesses. The app generates in-game cash naturally, but players who don't want to wait 45 minutes for an action to complete will eventually be tempted to purchase more for real-world dollars. And given the game's addictive qualities, this can add up quickly. Users can share high scores via the Game Center social network, but participation is optional.
Kids can learn a little about budgeting and spending money wisely as they build residences and businesses to grow their building in Tiny Tower. They can also practice a little time management, strategy, problem solving, and decision making. Kids will need to make decisions about whom to move into their tower (and whom to evict), how to staff their businesses so they'll run efficiently, and how spend their Tower Bux, which players earn slowly in-game or purchase with real money. Tiny Tower touches on thinking skills in a tiny but fun way.
Players build a skyscraper over time that includes restaurants, retail stores, apartments and more. Stocking stores and adding floors costs in-game cash as well as time. To "hurry" along construction or a shipment, premium currency is used, which is much more valuable -- but also quite rare.
TINY TOWER is a darned cute game. Mixing old school pixilated art and smart gameplay mechanics, it is a very enjoyable simulation game that brings the original SimTower game to mind. The game smartly balances tending to the needs of its "Bitizens" and the economic aspects. But by utilizing the in-app purchase model, it hits problems.
While nothing goes haywire with the game if you choose not to spend real-world cash to buy in-game bux, the game will progress slowly, as finances don't build up quickly naturally. It's still possible to enjoy the game without spending real-world cash, but you'll need to be patient -- plan to close the app and come back to it when you get an alert.
Kids can learn a little about budgeting and spending money wisely as they build residences and businesses to grow their building in Tiny Tower. They can also practice a little time management, strategy, problem solving, and decision making. Kids will need to make decisions about whom to move into their tower (and whom to evict), how to staff their businesses so they'll run efficiently, and how spend their Tower Bux, which players earn slowly in-game or purchase with real money. Tiny Tower touches on thinking skills in a tiny but fun way.
Like many building sims, Tiny Tower by its nature encourages kids to return to the app often to keep everything running smoothly. The app empowers kids to make key decisions about the operation of their tower, from which "Bitizens" reside there to how to best allocate their resources. Because the game is ongoing and relatively slow-paced, kids will have plenty of time to reflect on their decisions and how they impact the game.
| Category: | Simulation Games |
| Platforms: | iPhone, iPod Touch, iPad, Android |
| Price: | Free |
| Size: | 13.50 MB |
| Publisher: | NimbleBit |
| Version: | 1.5.1 |
| Release date: | November 23, 2011 |
| Minimum software requirements: | iOS 3.0 or later |
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