WordWit

 Review

Common Sense Media says

Great tool uses context to explain commonly misused words.
greenON: Content is age-appropriate for kids this age.
yellowPAUSE: Know your child; some content
may not be right for some kids.
redOFF: Not age-appropriate for kids this age.
not for kidsNOT FOR KIDS: Not appropriate for kids any age.

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Quality
 
Sometimes media can be age appropriate but a real waste of time. Our star rating assesses the media's overall quality.

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Learning3
Best: Really engaging, great learning approach.
Very Good: Engaging, very good learning approach.
Good: Pretty engaging, good learning approach.
Fair: Somewhat engaging, okay learning approach.
Not for Learning : Not recommended for learning.
Not for Kids: Not age-appropriate for kids; not recommended for learning.

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Parents say

Not yet rated

Kids say

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What parents need to know

Parents need to know that WordWit is a vocabulary tool for teaching and testing commonly misused words. It is best for teens and particularly useful for non-native English speakers, but can be enjoyed by anyone wanting to improve their language skills. The app presents over 100 pairs of commonly confused words. Kids can read a short definition of each word, an explanation of the difference between them, and read quotes that use the words in context. Sentence completion quizzes also test kids' knowledge. Completing the quizzes wins points, which may be redeemable for items from the developer at a later date. Word pairs and quiz progress can be shared on email, Facebook, Twitter, or Linked In. Several of the quotes and sentences mention mature material, such as going to war, having affairs, getting tipsy, or smoking, but not in ways that promote these behaviors.

  • A user guide explains the app's features, which include a searchable list of all of the words, a favorites list to which words can be saved, and the quizzes to "master" your knowledge. Mastering words wins points, which at a later date may be redeemable for apps and merchandise from the developer. When playing the mastery quizzes alphabetically, the same quizzes repeat often, since the words are often close in spelling (and may have multiple tenses). There are occasional glitches in the app, but these do not inhibit play.
  • A few sentences mention violent acts such as crime (finding "blood stains"), war, and ravaging a town.
  • A few quotes and sentences refer to sex, mentioning "lustful visions" of a woman without a swimsuit, brothels, and lovers meeting for an illicit affair.
  • The language is generally intended for an adult audience, particularly the example quotes. One of the example included "asses," in the sense of "Get your _____ in here!"
  • Users can share a purchase link on Facebook, Twitter, or Linked In. Mastering words also wins points that, according to the app, will soon be redeemable for merchandise and more apps from the developer.
  • A few sentences mention drinking alcohol and smoking, but in ways that do not promote these activities.
  • Minor privacy concerns. Users can share words and progress on the mastery quizzes via email, Facebook, Twitter, or Linked In. There is also a space to submit words to the developers for consideration.

What kids can learn

3

Kids can learn vocabulary, specifically the correct use of commonly confused word pairs like "amuse" and "bemuse." Each word in a confusing pair is defined and used in a sentence. Kids will also get tips for determining which word to use. The definitions are thorough and easy to understand, and the example sentences are interesting and helpful. The app tracks kids’ mastered words, which can be shared via social media. WordWit can help older kids improve their vocabulary and brings a little fun to the endeavor.

Subjects
  • Science
  • Social Studies
  • Arts
  • Hobbies
Skills
  • Thinking & Reasoning
    applying information, memorization, thinking critically
  • Creativity
  • Self-Direction
  • Emotional Development
  • Communication
  • Collaboration
  • Responsibility & Ethics
  • Tech Skills
  • Health & Fitness

What's it about?

Kids spin a colorful wheel to land on a commonly confused word pair, like guerrilla/gorilla, cite/site, or revenge/avenge. Kids can read the definition of the word and how it differs from its "evil twin" and read an entertaining example sentence using the word. The same format is offered for each word in the pair, and then kids choose the correct twin of the word pair to complete sentences. Once they've completed five sentences correctly, they've mastered the word.


Is it any good?

 

WORDWIT stands out by providing clear, approachable explanations of commonly misused words. The quotes provide real-world examples of the words in context. The mastery quizzes are good for reinforcing learning because they recycle questions until you answer every question correctly. However, the quizzes are best done randomly rather than alphabetically, otherwise you'll face the same quiz more than once in a short period. The spinning and trends features to see word pairs give the app some color and pizzazz, but are not very useful.


This review of WordWit was written by

What kids can learn

3

Kids can learn vocabulary, specifically the correct use of commonly confused word pairs like "amuse" and "bemuse." Each word in a confusing pair is defined and used in a sentence. Kids will also get tips for determining which word to use. The definitions are thorough and easy to understand, and the example sentences are interesting and helpful. The app tracks kids’ mastered words, which can be shared via social media. WordWit can help older kids improve their vocabulary and brings a little fun to the endeavor.


Subjects
  • Language & Reading: speaking, vocabulary, writing clearly
  • Math:
  • Science:
  • Social Studies:
  • Arts:
  • Hobbies:
Skills
  • Thinking & Reasoning: applying information, memorization, thinking critically
  • Creativity:
  • Self-Direction:
  • Emotional Development:
  • Communication:
  • Collaboration:
  • Responsibility & Ethics:
  • Tech Skills:
  • Health & Fitness:

What's it about?

Kids spin a colorful wheel to land on a commonly confused word pair, like guerrilla/gorilla, cite/site, or revenge/avenge. Kids can read the definition of the word and how it differs from its "evil twin" and read an entertaining example sentence using the word. The same format is offered for each word in the pair, and then kids choose the correct twin of the word pair to complete sentences. Once they've completed five sentences correctly, they've mastered the word.


How kids will learn

The colorful wheel may attract a player to the app, but it is just a feature to add a little fun. Instead of spinning the wheel, kids can search for specific words or choose from words that are "trending" in popularity with other players. The mastery quizzes recycle sentences until kids get them right. Since the app tracks mastered words, kids can review the words they've learned. Just knowing that these "evil twin" word pairs exist may prompt kids to double check usage of words they are unsure of, creating better writers and speakers.


How parents can help

  • Steer kids preparing for the SAT to this app.
  • Give kids access to a variety of reading materials, including books, magazines, even comic books. The more they read, the more vocabulary they'll be exposed to.
  • Play the app alongside your kid. You may learn some new words, too!

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This review of WordWit was written by
Category:Education
Platforms:iPhone, iPod Touch, iPad
Price:$.99
Size:15.10 MB
Publisher:Ballpoint Inc
Version:1.0
Release date:August 15, 2011
Minimum software requirements:iOS 4.0 or later

This review of WordWit was written by

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