hello
-
Is it age appropriate?
About our ratings(Flash is loading. If this text does not disappear you need to install the latest flash version)
Not age appropriate for kids under 8, age appropriate for kids over 10; suggested age 10. -
Is it any good?
-
Common Sense says
A brainy twist on the Civilization formula.
Why We Rated This
for Ages 10 and Up
The good stuff
-
Educational value:
What to watch out for
-
Violence:
-
Sex:
-
Language:
-
Consumerism:
-
Drinking, drugs, & smoking:
What Parents Need to Know
This review of Sid Meier's Civilization IV: Colonization was written by Chad Sapieha
Parents need to know that this game about the colonization of the Americas is historically accurate and informative enough to be used as a supplementary learning tool for older kids interested in finding out more about the settling of the New World. Its bite-sized bits of information about the era's real-life figures, cultural artifacts, and philosophies aren't exactly comprehensive, but it's hard to imagine anyone walking away from the game without having learned something about the Founding Fathers' rebellion against Europe, the kind of negotiations in which they engaged with Native Americans, and the economics of the time. Unlike others in the Civilization series, this is a stand-alone title, not another expansion pack.
Families Can Talk About
- Families can talk about how the game deals with the delicate subject of European influence on the Native Americans' way of life. Did you feel as though this morally grey chapter in our history was treated with accuracy and respect? Are there any facets of the European colonization of the Americas that you think the game failed to adequately represent?
More on Sid Meier's Civilization IV: Colonization
What’s the Story?
The flow of play in Colonization goes something like this: Provide passage to new settlers interested in leaving their European homes for the New World, have them build settlements when they arrive, and then improve those settlements with more citizens and better buildings so you can expand your cultural borders. There is, of course, much more to it than that, but the general idea is to slowly expand your colonies until you are powerful enough to separate from your homeland, create your own country, and rule the continent. As usual in Sid Meier games, players are provided plenty of creative means by which they can accomplish these goals, such as missionaries who use religion to convert natives in neighboring villages, and a trade mechanic that lets colonists get rich by transporting valuable goods back to Europe.
CloseIs It Any Good?
Publisher’s Details
ESRB rating: E10+ (for Alcohol Reference, Tobacco Reference, Mild Violence)
Our Members Say
Most Recent Reviews
- I rate this title on for age 2 and give it
? cried

Become a member and get recommendations from other parents based on your child's age.



