Parents need to know that this collection of minigames is housed within the framework of a working-at-a-mall simulator. Although the player's custom-made avatar doesn't buy anything, she frequently undertakes "personal shopping challenges" in which she helps friends purchase the best clothing and accessories. The storyline features a rivalry between two cliques of girls who vie for both accolades from the mall owner and attention from visiting boys. The competition between girls never goes further than slightly catty remarks. Charm Girls Club: My Fashion Mall's primary theme is hard work and responsibility, but the heavy consumerism of its shopping mall setting is impossible to overlook.
Positive messages:All the food eaten in the game is fast food. Much importance is placed on looking good -- having the right clothes and the right makeup and hairstyles -- to win boys away from rival girls interested in the same boys. On the positive side, hard work, diligence, and responsibility are also stressed as important traits in the game.
Positive role models:While focusing much of their attention on boys, clothing, and spa treatments, the Charm Girls also exhibit ambition, drive, confidence, and an eagerness to take on challenging, difficult work.
Ease of play:The game is very easy to pick up and play, with a very gradual difficulty curve.
Sex:There is flirting and competition over boys. All verbal.
Language:The girls use a lot of text-speak, such as "OMG." They occasionally insult their rivals, but not with anything profane.
Consumerism:All the Charm Girls Club games are cross-promoted. Secret codes unlocked in the DS games can be used to unlock features in the Wii game or on charmgirlsclub.com, a website that is plugged in both the game and the packaging materials. Also, real-world chain store Claire's Accessories features prominently within My Fashion Mall. The player's avatar both works and shops there.