| ON: Content is age-appropriate for kids this age. | |
| PAUSE: Know your child; some content may not be right for some kids. | |
| OFF: Not age-appropriate for kids this age. | |
| NOT FOR KIDS: Not appropriate for kids any age. |
Parents need to know that as with many other Real-Time-Strategy (RTS) games, the focus is on dominating opponents by force. Large armies of men, tanks, aircraft, etc., are all used to defeat opponents in large-scale battles. Soldiers can be flung from exploding vehicles, and it's possible to see blood if players zoom in. However, the focus of this game is quick-thinking and strategy to figure out how to defeat enemies with the right mix of forces, defensive units, and resource management.
COMMAND AND CONQUER 3: TIBERIUM WARS (C&C 3) looks to the future -- a violent and dark one of civil war when the entire earth is a battlefield, and players must conquer and defeat another civilization through battle. On one side is the Global Defense Initiative (GDI), a futuristic version of the United Nation, and on the other is a diabolical group known as the Brotherhood of Nod, led by a charismatic leader known as Kane. New to the series is the Scrin, an alien race bent on world domination. A toxic but powerful energy source known as Tiberium is at the center of it all.
The gameplay doesn't advance the RTS genre much, but it's a good formula. With only one resource to gather and relatively small tech trees, players spend most of the time building up the right mix of troops, armor, and aircraft to take on the enemy.
Like most RTS games, the game is all about mixing the right number and types of troops to blow up, kill, and otherwise destroy enemy forces. Unlike some other RTS games that feature economic or political victories, C&C 3 only allows players to win by completing the objectives, which usually include destroying vital enemy bases and troops. All in all C&C 3 is a solid RTS game -- not a lot new, but fun nonetheless.
Families can talk about how such a long-running series (12 years since the first Command and Conquer game) remains so popular. What is appealing about the RTS genre of gameplay? Does the large amount of video (90+ minutes) make the game more fun, or just slow down the action?
| Platforms: | Xbox 360, Windows |
| Available online? | Available online |
| Genre: | Real Time Strategy (RTS) |
| Developer: | Electronic Arts |
| Release date: | March 26, 2007 |
| Price: | $39.99 |
| ESRB rating: | T for animated blood, mild language, violence |
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