Unlike the CSM review, I did find a tutorial...essentially a set of objectives that slowly teach you different ways to build and modify pre-existing games. My eight year old was able to build a rudimentary (and fun) co-op game within the first hour he played with it. Agree that it doesn't have the polish of LBP on PS3, but this is a $5 Indie game and with that in mind, its a very, very good value. This also is good for teaching logic, because you can build a lot of if-thens into your game...the designers envisioned what if someone made the equivalent of LOGO for today's kids...and this is it!
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Is it age appropriate?
About our ratings(Flash is loading. If this text does not disappear you need to install the latest flash version)
Not age appropriate for kids under 8, age appropriate for kids over 10; suggested age 10. -
Is it any good?
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Common Sense says
Innovative game creator is powerful but hard to learn.
Why We Rated This
for Ages 10 and Up
The good stuff
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Ease of play:
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Educational value:
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Online interaction:
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What to watch out for
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Violence:
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Sex:
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Consumerism:
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Drinking, drugs, & smoking:
What Parents Need to Know
This review of Kodu Game Lab was written by Chad Sapieha
Parents need to know that this is less a game and more a game design application. It is found in the Xbox Live user community and is only available for download through the online Xbox marketplace. As such, it has not been rated by the ESRB. It allows players to create their own games, which means the content experienced will be different for each player. That said, options are limited to features built into the software. For example, players can make “bots” that kick, shoot missiles, and throw rocks, but they can’t alter how they explode or make them begin to spurt blood. However, there’s nothing stopping a player from, say, designing a piece of virtual land that resembles a human body part. Completed levels can be shared with up to seven people on your friends list; no random strangers are allowed in multiplayer games.
Families Can Talk About
- Families can talk about what a career in the game industry might be like. Did Kudo make you think you may have a knack for game design? What kind of training, skills, and talents should aspiring game makers try to develop? What sort of a role would you like to play in a game’s development? Artist? Level designer? Character designer? Game designer? Director? Do you think that the game industry will still have the same sorts of jobs in 10 or 20 years as it does now?
More on Kodu Game Lab
What’s the Story?
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Publisher’s Details
ESRB rating: NR
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- I rate this title on for age 8 and give it
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