| ON: Content is age-appropriate for kids this age. | |
| PAUSE: Know your child; some content may not be right for some kids. | |
| OFF: Not age-appropriate for kids this age. | |
| NOT FOR KIDS: Not appropriate for kids any age. |
Parents need to know that this game is a kid-friendly spin on EA's popular
Sims franchise. Instead of being a life simulation of a Sim's adult
life, MySims is a role-playing game where the goal is to build and
repair structures for other Sims. While the game centers on helping others, the
Comic Mischief disclaimer refers to the fact that you can be mean to other Sims
in order to collect Sad Essences for building materials.
The follow-up to last year's MySims, MYSIMS KINGDOM takes Electronic
Arts' wildly popular Sims franchise further away from its open-ended life
simulation roots with a story-driven role-playing game geared towards kids.
After creating and customizing your own Sim, you'll jump into the story to learn
that you're the latest Wandolier, wielders of magic sceptres that are capable of
conjuring objects out of thin air. At the request of the Sims' cupcake-loving
ruler, King Roland, you'll travel throughout the kingdom helping people by using
your magic to build houses, repair bridges and machines, and anything else they
request.
In order to acquire the necessary building materials, you'll have to collect
Essences to unlock scrolls. For example, collecting 25 Metal essences unlocks
the Small Gear scroll, which allows you to use gears to power machines. Essences
are collected performing various special actions and mini-games, such as
chopping trees to get Wood Essences, or hitting rocks with a pickaxe to get
Metal Essences. You can also earn Essences by treasure-finding or fishing. When
you're ready to build a structure, you'll enter a special mode where you can
place scenery such as walls, a roof, chimney, doors, windows, shrubbery, and
interior furniture.
While the emphasis on building made the original MySims game a bit
of a chore, MySims Kingdoms is kept fresh by the mini-game challenges
and delightful character interactions. You can talk to other Sims and hear them
respond in their unique Sims gibberish language that is actually quite
expressive and cute. Another nice touch is that Sims actually interact with the
environment, including objects that you've added to it. Build a set of drawers,
for example, and a Sim will rummage through them, occasionally turning up a
trinket for you to keep. It's little touches like these that make MySims
Kingdom a delightful and accessible simulation for a younger audience that
perhaps isn't quite ready for the classic Sims games for PC.
Families can talk about what was more fun to build, houses that let you place
the pieces in creative ways, or structures where you had to follow a rigid floor
plan (the game contains both). Did designing the interiors of the houses give
you any ideas about how to set up the furniture in your own room?
| Available online? | Not available online |
| Genre: | Simulation |
| Developer: | Electronic Arts |
| Release date: | October 28, 2008 |
| Price: | $30-50 |
| ESRB rating: | E for Comic Mischief |
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