Parents need to know that this tough to control anime title is more likely to frustrate than entertain their young gamer. While the game looks gorgeous, the controls and sloppy programming make this seem like more a cash-in opportunity to market the Naruto brand than a way to create interactive fun for Naruto fans. Parents should also know that multiplayer battles are in the game, providing they have multiple cartridges and Nintendo DS handhelds.
Positive messages:The game features a team-based dynamic, and the group of characters you select help others in need.
Positive role models:Characters all work together to fight for good. Teamwork is required to battle the bad guys who are making things difficult for regular people.
Ease of play:The game has awful controls including strange button layouts as well as the way the game reacts when you are hit by enemies. Falling causes you to not be able to move which allows bad guys to hurt you, and dying means restarting at the beginning of a very large level. Frustration levels can build quite quickly, even for adult gamers.
Violence:Weapons and magical attacks are used in battles, but characters disappear or burst into flashes of light or smoke when destroyed.
Sex:Female characters are portrayed wearing robes or skirts, but not excessively short or revealing
Consumerism:Naruto is a brand based around a manga series and includes television shows, manga, and many toys and clothing lines. The game could be considered an extension of brand marketing.
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