Like the GameCube original, the new
Jungle Beat for Wii can be a lot of fun. Players are always kept on their toes. In the space of just a few moments, you'll see Kong ride a bronco, get shot out of barrels, be tossed high into the air by monkey helpers, and use his thunderous clap to organize floating bits of fluff into temporary platforms. And, thanks in large part to the new joystick-based navigation, the Wii control scheme makes Jungle Beat even more accessible than it was on the GameCube.
The only real issue is that it's a short play; around four or five hours from start to finish. That time can be increased significantly should players choose to replay each kingdom stage with an aim to earn a higher score (which will also unlock a few bonus levels), but this is the sort of challenge that typically only appeals to hardcore platform game lovers. The bottom line is that it's fun but brief. Even with its relatively low price tag, the new
Jungle Beat might make a better rental than purchase.