Portal 2

 Review

Common Sense Media says

Inventive and enjoyable spatial puzzler with mild violence.
greenON: Content is age-appropriate for kids this age.
yellowPAUSE: Know your child; some content
may not be right for some kids.
redOFF: Not age-appropriate for kids this age.
not for kidsNOT FOR KIDS: Not appropriate for kids any age.

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Quality
 
Sometimes media can be age appropriate but a real waste of time. Our star rating assesses the media's overall quality.

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Learning2
BEST: Really engaging, great learning approach.
GOOD: Pretty engaging, good learning approach.
FAIR: Somewhat engaging, OK learning approach.
NOT FOR LEARNING: Not recommended for learning.

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Parents say

Kids say

What parents need to know

Parents need to know that Portal 2 is a first-person action game but not a violent shooter. The gameplay is built around environmental puzzles -- how to get from point A to point B while avoiding C. Players have to figure out where to shoot portals, how to jump through them, and at what velocity and angle. There is some animated violence against enemy robots, and the player's character could get hurt by guns, turrets, and other objects, but the focus is on puzzle solving. Parents should note that cooperative play supports open voice communication, a feature that Common Sense Media does not recommend for pre-teen players.

  • The story concerns a fight for survival against intelligent computers that have run amok. Players take on the role of a human who must navigate various traps in a rundown scientific testing facility to stay alive. An emphasis is placed on thinking creatively to solve clever spatial puzzles.
  • Players assume the role of Chell, a female in the future who awakens after a long, deep sleep. Players don't learn much about her personality or past, but she is that rare video game character who uses her wits rather than weapons to solve problems and escape danger.
  • Early puzzles are easy. A robotic companion provides clear instructions on how to use the portal gun and move around. However, the game gets a lot tougher as you progress throughout the story.
  • Expect some sequences with fantasy violence, such as tossing small bombs at a robot "boss." Players shoot a portal "gun" to create interdimensional gateways from one place to another; it is not used to attack enemies. The player's character can be shot by robotic turrets or become sick with poison gas.
  • Not applicable.
  • Words like "hell" and "damn" are spoken infrequently by the robotic characters players encounter.
  • Not applicable.
  • Has privacy and safety concerns. The game supports an online co-op (cooperative) mode for two players. This option, which has its own objectives and characters, is unlocked only after the single-player game is completed. Players can freely talk to one another while playing, which opens the door to inappropriate subjects of conversation and the sharing of personal information.

What kids can learn

2

Kids can learn how to solve problems through observation, deduction, and hypothesis testing in this innovative puzzle game set in a three-dimensional world. Players solve a broad range of physics-based brainteasers that combine real-world laws -- such as gravity -- with novel science-fiction ideas such as teleportation. Problems generally have specific solutions, but players are allowed to arrive at them through an organic process of investigation and prediction. Kids use their understanding of the physical world to figure out solutions to physics-based conundrums.

Subjects
  • Arts
  • Hobbies
  • Language & Reading
  • Math
    estimation, geometry, measurement
  • Science
    gravity, momentum, motion
  • Social Studies
Skills
  • Collaboration
    cooperation, meeting challenges together, teamwork
  • Communication
  • Creativity
    brainstorming, developing novel solutions, imagination
  • Emotional Development
  • Health & Fitness
  • Responsibility & Ethics

What's it about?

Portal 2 continues the story of Chell, the silent female protagonist from the original 2007 cult classic Portal. After being asleep for many years, she's awakened by a robot companion, Wheatley (voiced by Stephen Merchant of The Office and Extras fame). This floating orb -- dubbed a “personality sphere” (you'll meet others, too) -- humorously explains that you have brain damage. Still, it needs your help to find the portal gun, rescue other test subjects, and rebuild the dilapidated facility. However, GLaDOS (pronounced "Gladys"), the intelligent but malevolent computer system from the first game, is accidentally revived along the way, and it isn’t thrilled you're awake. This highly enjoyable tale with well-written dialogue offers a few twists, new characters, and more backstory for fans of the franchise.


Is it any good?

 

If you liked Portal -- the relatively short experiment bundled with Valve's Half-Life 2: The Orange Box -- then you'll love Portal 2. As with the first game, players navigate dangerous environments using a portal gun, which shoots two connected time-space portals through which you (and objects) can travel. Momentum is maintained; therefore, you'll need to assess each situation differently -- often with a "trial and error" approach. You'll use these portals to redirect energy tractor beams, test your skills on "faith plates" that propel you through the air, and experiment with surface gels (such as a repulsion gel that allows Chell to jump from platform to platform). You'll also use special cubes, air currents, and other items to stay alive and unravel more of the story.

Once you finish the single-player game you can tackle a co-op mode with an online friend, which features a new story, characters, and maps. Truly, Portal 2 is a highly enjoyable first-person puzzler with a healthy dose of humor and sci-fi to keep you glued to the screen for many hours on end.


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What families can talk about

  • Families can talk about online play. How do you protect yourself while playing online? What should you do if you think you have encountered an online predator?

  • Families can also discuss puzzle solving. What can you learn from solving puzzles in games? Do you think solving puzzles in games can better prepare you for problems encountered in the real world?


This review was written by Marc Saltzman

What kids can learn

2

Kids can learn how to solve problems through observation, deduction, and hypothesis testing in this innovative puzzle game set in a three-dimensional world. Players solve a broad range of physics-based brainteasers that combine real-world laws -- such as gravity -- with novel science-fiction ideas such as teleportation. Problems generally have specific solutions, but players are allowed to arrive at them through an organic process of investigation and prediction. Kids use their understanding of the physical world to figure out solutions to physics-based conundrums.


Subjects
  • Arts:
  • Hobbies:
  • Language & Reading:
  • Math: estimation, geometry, measurement
  • Science: gravity, momentum, motion
  • Social Studies:
Skills
  • Collaboration: cooperation, meeting challenges together, teamwork
  • Communication:
  • Creativity: brainstorming, developing novel solutions, imagination
  • Emotional Development:
  • Health & Fitness:
  • Responsibility & Ethics:
  • Self-Direction:
  • Tech Skills:
  • Thinking & Reasoning: deduction, hypothesis-testing, solving puzzles

What's it about?

Portal 2 continues the story of Chell, the silent female protagonist from the original 2007 cult classic Portal. After being asleep for many years, she's awakened by a robot companion, Wheatley (voiced by Stephen Merchant of The Office and Extras fame). This floating orb -- dubbed a “personality sphere” (you'll meet others, too) -- humorously explains that you have brain damage. Still, it needs your help to find the portal gun, rescue other test subjects, and rebuild the dilapidated facility. However, GLaDOS (pronounced "Gladys"), the intelligent but malevolent computer system from the first game, is accidentally revived along the way, and it isn’t thrilled you're awake. This highly enjoyable tale with well-written dialogue offers a few twists, new characters, and more backstory for fans of the franchise.


How kids will learn

Kids encounter scores of cleverly designed physics-based puzzles, which use a consistent, growing set of rules that allow players to make logical deductions and educated guesses as to the outcomes of certain actions. For example, players quickly learn that their momentum carries with them as they step through one of the game's portals. If they fall through a portal from a great height, they'll exit the other side of the portal with great speed –- perhaps enough speed to send them flying over a gap they need to cross.


How parents can help

  • Ask kids if they've learned anything from the game's puzzles that can be applied to the real world. How closely do the game's physics mirror our own?
  • Encourage kids to see if they can find more than one solution to any of the game’s carefully constructed conundrums.

This review was written by Chad Sapieha
Teen, 16 years old
April 26, 2011
 
Spaaaaaaaaaaaaaaaaaaaace!
This is a must-buy for any puzzle and comedy fans. The puzzles are hard but not hard enough to let you give up. The comedy is the best I have seen in ANY game AND movie. Each chapter I played I had to get off the computer and I had literally had to force myself to stop laughing. This game also states that even if you're adopted that you can be the best at what you do. The bad guys *spoiler* even learns a lesson that with great power comes great responsibility *end spoiler*. One thing is the language the world 'bloody' are commonly used. 'O my god' can also be heard multiple times. D*mn is used 2 times and 'hell' about 3 times. Also GLaDOS in the beginning insults you heavily. Another part is where GLaDOS screams. But you can hear she has pain. It was so bad it send shivers down my spine. But aside from that is i FANTASTIC. BEST VALVE GAME EVER. A must-buy.

Flag as inappropriate 
Kid, 12 years old
April 28, 2011
 
Very Fun & Challenging
This is a Very Fun and Brain Teasing Game which is fun for all ages. Can be a Bit Tricky for Under 7 but besides from that should be a E no Violence maybe uses words like 'Hell' but nothing they wouldn't hear anywhere else.

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Kid, 11 years old
May 15, 2011
 
Perfect for Tweens and teens.
Good for tweens, But watch that 4 year old christmas boy for that language

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Kid, 12 years old
May 16, 2011
 
Perfect game for tweens in need of something new
This game is amazing. Each character is developed and expressive, and even if they're robots, they have more personality than many human characters in other games. The puzzles are challenging but never frustrating, and you have as long as you need to complete them without any interruptions (although to keep him in-character, Wheatley will make impaitient remarks from time to time during his tests. These are purely for comedy and don't add any pressure at all). The ending blew me away. Never before have I felt such a mix of satisfaction and sadness.

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Teen, 15 years old
May 19, 2011
 
Messages: 3/5- There’s a lot of talk of killing in this game. Both main characters attempt to kill you throughout the game and talk about it in violent ways. But by the end, things change, and you work together. Violence: 2/5- You can get mashed by “mashy spike plates,” killed by poison gas, and shot by automatic turrets. Sex: 0/5- Nothing. Language: 1/5- Mild language, such as d-mn and h-ll, throughout. Overall: Portal 2 is one of the greatest games ever made. It has a great story, amazing dialogue and fantastically crafted characters. It has a slightly disturbing and creepy atmosphere, and the ambient music perfects this. The game has an increasingly interesting and strange story, until the breathtaking, epic finale. After the 10-12 hour single player game is over, you can continue the story with co-op mode. Portal 2 is unbelievably good. Ages 11 and up should be ok, because of the mild language, creepy atmosphere and mild violence. (and sheer epicness) :D

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Kid, 12 years old
May 16, 2011
 
Really Good!
Very good game.

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Kid, 13 years old
May 22, 2011
 
Much more appropriate than other VALVe titles.
Given a lot of of VALVe titles are M, this is much different. Your only real concern is the launguage. And while it is VERY MILD, it would be a slight concern if you have younger kids. You may have noticed I picked "Good role models". Why I say this is because both Robot characters show regret thier threatening behaviour (GLaDOS realises that she should have done the easy option of letting you go, and wheatley wishes he could "Say Sorry" to Chell.). The exception are the turrets, although in one cutscene, they don't shoot you.

Flag as inappropriate 
Teen, 17 years old
May 14, 2011
 
A great game. Can be frustrating for young ones, though.

Flag as inappropriate 
Kid, 12 years old
May 12, 2011
 
Best game ever!
Better than ever Chell is stong. The puzzles are great.

Flag as inappropriate 
Teen, 16 years old
May 1, 2011
 
GREAT GAME!!!
If you liked portal 1 you will love portal 2 Its everything the old one had except better and longer.this game is great game.

Flag as inappropriate 

This review was written by Marc Saltzman
Platforms:Xbox 360, PlayStation 3, Windows, Mac
Available online?Available online
Genre:Puzzle
Developer:Valve
Release date:April 19, 2011
Price:$59.99 ($49.99 for PC, Mac)
ESRB rating:E10+ for Fantasy Violence, Mild Language

This review was written by Marc Saltzman

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About our rating system
ON: Content is age-appropriate for kids this age.
PAUSE: Know your child; some content may not be right for some kids.
OFF: Not age-appropriate for kids this age.
Learning ratings
BEST: Really engaging, great learning approach.
GOOD: Pretty engaging, good learning approach.
FAIR: Somewhat engaging, OK learning approach.
NOT FOR LEARNING: Not recommended for learning.

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