If it sounds a lot like the
Grand Theft Auto(GTA) games, that's because it is. But it has several traits that distinguish it from Rockstar Games' popular franchise, for both better and worse. Example: Whereas
GTA protagonists typically have complex motives and are sometimes conflicted about their evil acts,
Saints Row 2's main characters are basically one-dimensional bad guys. Their only driving force is personal gain and the growth of their gang. It would have been nice to play as a character with just a hint of scruples. Still,
Saints Row 2 does do some interesting things in character creation. Players have the ability to customize the appearance of their avatar, changing body type, facial features, race, and even gender. Playing as a tough as nails woman gangster with several hardboiled men under her command is a strange -- but not unappreciated -- step towards gender equality in a genre in which women more often than not are relegated to the role of prostitute or nagging girlfriend.
Other differences between Saints Row 2 and its competition in the sandbox gangster category are essentially just small, evolutionary steps forward for the genre. For instance, players can pick up random objects like cinder blocks and barrels and use them as weapons. They also have to be wary of some non-player characters, who are capable of defending themselves with cans of mace and tasers, which can immobilize your gangster for long seconds. While features like these won't sell a game on their own, they do help give this dark, adult-oriented criminal fantasy its own distinct flavor. (Saints Row 2's primary rival at the moment is Grand Theft Auto IV, another gangster game targeted at mature players.)