| ON: Content is age-appropriate for kids this age. | |
| PAUSE: Know your child; some content may not be right for some kids. | |
| OFF: Not age-appropriate for kids this age. | |
| NOT FOR KIDS: Not appropriate for kids any age. |
Parents need to know that Silverlicious is a platform-jumping adventure game based on a popular children's picture book of the same name. It has a good-hearted and helpful young female protagonist who, in this particular story, just happens to be gathering lots of sweet treats. She also does a ton of good deeds along the way, though. Aside from an overabundance of sugar, there's not much for parents to be concerned about here.
Kids can learn how to make decisions that demonstrate kindness and respect for others, just as they can get lessons in empathy and generosity. Helping people in the game, even if it creates extra work for you and causes you to go out of your way, earns you points. In addition to these emotional and social lessons, kids must also use some logic and strategic thinking to figure out which special outfit must be worn to achieve certain goals. Kids will spend most of their time jumping on platforms, but a secondary theme is that being nice to others has rewards.
Silverlicious, the game, is based on the children's picture book of the same name. In the story, young heroine Pinkalicious (a girl obsessed with pink) loses a tooth, which gets taken away by the Tooth Fairy -- only it happens to be Pinkalicious's "sweet tooth." Without it, desserts have no flavor! So, Pinkalicious sets pen to paper, asking the Tooth Fairy to provide her with treats and goodies that taste sugary. The game follows her through various holidays (Valentine's Day, Easter, Christmas) on her quest to collect the requested treats from the Tooth Fairy's friends (Cupid, Easter Bunny, etc.). Along the way, she runs various errands for her friends and family members (because she's that kind of gal).
It would be easy to dismiss Silverlicious as a generic platformer, but this is a very specific game, with a very specific target audience (magic-and-fairy-loving kids like Pinkalicious herself). And for those kids, this is a great game. It's got a fun, sweet-hearted story, easy play controls, collectible trophies (which become animated in special "exploration" section of the game), and bonus costumes which each provide their own special powers (ballerina slippers that help you slide under low area, a twirling skirt for launching upward like a rocket, etc.). There's even great replay value in that you'll pass prizes that are unreachable the first time through. If you go back to an earlier level later in the game, after you've unlocked the appropriate costume, you will now be able to reach the prizes. All in all, this is a very nice game adaptation of this particular book.
Families can talk about eating sweets in real life. How much is too much?
Combine this with talk with a discussion about proper tooth care.
This game features Pinkalicious, who stars in a series of picture books and another video game. Did you play this game because you already knew of the Pinkalicous books? Is that smart marketing?
Kids can learn how to make decisions that demonstrate kindness and respect for others, just as they can get lessons in empathy and generosity. Helping people in the game, even if it creates extra work for you and causes you to go out of your way, earns you points. In addition to these emotional and social lessons, kids must also use some logic and strategic thinking to figure out which special outfit must be worn to achieve certain goals. Kids will spend most of their time jumping on platforms, but a secondary theme is that being nice to others has rewards.
At various points in the game, Pinkalicious writes letters, and each time, players are asked to choose between a kind sentiment and one that sounds bitter or angry. Through this selection process, kids learn that there are different ways of expressing oneself (and that some are better than others). They see the value of helping others by getting literal rewards whenever they complete a side quest for a friend in the game. Their "trophy" area fills up faster when they play with a more generous spirit.
| Topics: | princesses and fairies |
| Platforms: | Nintendo DS |
| Available online? | Not available online |
| Genre: | Girl |
| Developer: | GameMill |
| Release date: | March 26, 2012 |
| Price: | $19.99 |
| ESRB rating: | E for N/A (Nintendo DS) |
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