Game Details
Price
  • $30-50
Available on
Genre
More details

SimAnimals (Wii, Nintendo DS)

common sense media says

You play as the hand of nature in this fabulous forest sim.


parents & educators say
  • 33% say there are positive messages

What parents need to know

Parents need to know that this is a nature simulation game that combines rules found in nature with fantasy. Animals can eat one another, but nothing is shown – all you see is a cloud of dust and then an announcement that an animal has died. Procreation is likewise not shown – animals are seen as being affectionate to one another (as in intertwining necks, etc) and then babies just show up. There is some comic mischief in suggested tasks which have negative consequences; as when you are told to provoke a skunk into spraying you, and when you do, your avatar (a white hand) faints. The Wii version deals with pollution issues. To play it alone, you must be old enough to read. But younger children will enjoy exploring this game with older siblings or parents on the Wii which offers cooperative gameplay for up to 4 players.

Educational value: This is a great way to learn about what animals need to survive and how plants grow. The game even features an in-game encyclopedia.
Positive messages: This nature simulation can teach you about the food chain in the forest and other environments including deserts, woodlands, and swamps. You play as an all powerful hand of nature, and can choose to be kind and nurturing or mean, but if you choose the latter, there are consequences.
Violence & scariness: While predators will eat other animals, the attack is not seen -- all you see is a cloud of dust. You can pick up and shake animals, or dump them into a stream, but there are consequences for bad behavior.
Language: Not applicable.
Consumerism: Not applicable.

More on SimAnimals

What to talk about

Talk to your kids

Families can talk about how this simulation is true to life and in which ways it is fantasy. Would the game have been as fun if it didn't have the fantasy elements? Did it bother you when your animal friends were eaten by other animals? Or, did you protect them?

What's the story?

What's the story?

SIMANIMALS is a forest simulation in which you control all the animals and plants found in a variety of locations. The overall goal of the game is to keep everyone happy, which is monitored on a happiness bar shown at the top of the screen. Animals need food, shelter, sleep, mates, and fun. Plants need the right soil with the right amount of moisture. By planting trees, bushes, and flowers, you coax certain animals to check out your part of the forest. And when these herbivores arrive, their predators aren't far behind. You can intervene in their interactions including picking up animals and depositing them far away.

Playing as the white hand of nature, you start in just one environment which is open to your ministrations. However, as you make the plants and animals happy by doing things like dropping acorns near squirrels or moving maple trees into grassy areas, the happiness of your forest increases to the point that a new environment becomes available to you. You will find new animals and plants in each new environment including waddling ducks, shy skunks, busy beavers, and playful bears. And each location is full of unique challenges that you can choose to pursue or not.

Is it any good?

Is it any good?
 

This is a deep and intriguing nature simulation that will appeal to both kids and adults. It does a great job of teaching you how to play game by offering nature challenges. Most of the information you discover about the animals is true; but the game also introduces fantasy elements that add zing, including the ability to send lightning bolts to destroy intrusive plants.

By playing SimAnimals, kids will learn about the interconnectivity of plants and animals, and, in the Wii game, about how pollution affects us all. Since there is no "right" way to play in this giant sandbox, every time you start a new game it is different. Also, for kids who are real animal-lovers, one of the fantasy elements of the game is that you can reprogram a predators' eating habits so that no animal ever eats another. The Wii version allows up to four players to explore an environment together making it a great game for families to play together.

Game themes & details

Game Details
Available on: Nintendo Wii, Nintendo DS
Not available online
Genre: Simulation
Developer: Electronic Arts
Released on: January 21, 2009
Price: 30-50
ESRB Rating: E for Comic Mischief

This review was written by Jinny Gudmundsen
 
 

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What parents & educators say

11
Based on 6 parent & educator reviews:
  • 33% say there are positive messages

Most useful reviews by all members

crazybugz
educator
 
I smile ! I cry !!!
Nothing...just want to be who I am...hehehheee....

brown_eyed_girl
parent of 10 and 12 year old
 
Mixed feelings about this game
Not really sure how to rate this. My daughter rented it and I thought my younger son would hate it (no action) but he played it almost as much as she did. They seemed to have a lot of fun but a lot of it seemed repetitive and boring to me when I watched (although they had no complaints). Both kids felt like they would be able to beat the game really quickly so it may not be worth buying. I wouldn't exactly call it educational, although it did touch on some environmental topics. Easy to play if you can read & follow directions. Fairly intuitive. Sensitive kids might get stressed over the idea of "their" animal getting eaten by predators. The animals are kind of cute... nothing really bad but nothing outstanding either.

Thisbattymom
parent of 11 year old
 
Great game. Some stress for sensitive kids.
Can be stressful to sensitive kids; animals eat each other, some plants are limited, requires some planning/memory/shifting between environments. It is one of our favorites.

Sakura12354
teen, 16 years old
 
perfect for anybody who can read
get the game

kptown
parent of 9 and 9 year old
 
interesting sim game
Interesting game, fun for child to learn about animal habitats and how different decisions make an impact thru the ecosystem. It was pretty easy to join my child and play together, although it takes some coordinating, which is also great. However, like some others have said, she was sad when some of her favorite animals die (it's always difficult, isn't it, after you name an animal?) and eventually she was so concerned about the toxic spill and its effect that she didn't want to play anymore! But she did enjoy it for quite a while and some kids wouldn't be especially bothered by these things. I may be reaching here, but it also has a positive message that people can make the earth more livable and protecting wildlife is a great thing.

dancerlexielea321
teen, 16 years old
 

Luke Jacobs
parent of 15 year old
 
Urm... nothing like the other Sim games.
You'd expect it to be the exact same thing as Sims... but it's almost the opposite. It's fun for the first 15 minutes, but then it's boring. The beaver level is impossible. (I think...)

shanno15
teen, 16 years old
 
eh
this game is kind of stupid, you get bored preety easily and its kind of hard to keep the animals happy

babylolly14
kid, 11 years old
 
Best Game I've Ever Played
I got this game a year ago and I love it! It has positive messages because it teaches children to take care of the environment and it's educational because it teaches kids what different animals eat and where they live. Overall this game is very fun and is a good investment of money because you'll never be bored of playing this game! I think it's good for kids 8 and up because it can be a bit frustrating getting your animals eaten and you need to be able to read well to play.

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