Parents need to know that Wildlife Camp sets players in the role of a vet in the African savannah. You will often have to treat animals with medical conditions, sometimes cuts and lacerations. More of the time is spent simply playing with the animals -- you can train lion cubs and ride elephants. You can also dress the animals in costumes and change their colors. It is unrealistic play in a realistic setting. Encounters occur randomly, but you may run into several instances where a sick animal is diagnosed with a "wicked curse" and must be taken to the Massai shaman to be healed. He will raise his hands over the animal, chant in a foregin language, and cure the sick animal.
Educational value:Children can learn a bit about several African animal species, as well as a bit about the Massai people and their beliefs. There's a bit of a mixed message about scientiific medical treatment versus mystical shamanistic healing.
Positive messages:The general message is one about caring for animals -- treat them with kindness, heal them when needed, and return them to the wild. Massai mysticism also plays a role in the game, as a shaman will be needed to heal some of the animals that have been "cursed."
Positive role models:Pretty much all the characters here just want to help the animals. All are motivated by good intentions.
Ease of play:Using the mouse to move your character around can sometimes lead to problems such as getting stuck behind a railing or open gate, causing you to backtrack. It can be slightly annoying, but isn't a major flaw. The interface for interacting with animals works pretty well.
Violence:Some of the wild animals have wounds (like lacerations) that need to be treated and healed. These are not depicted in a gory way.