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  • $39.99
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Napoleon: Total War (Windows)

common sense media says

Strategy game with some profanity, violence, & open chat.


parents & educators say
  • 67% say it's educational
  • 33% say violence is an issue

What parents need to know

Parents need to know that Napoleon: Total War is a real-time strategy game with some profanity, moderate violence, sexual themes, and open online text chatting. It’s focus is to create an accurate interactive depiction of famous French general Napoleon Bonaparte and the governments, economies, and military tactics of his time. Battles generally take place from a bird’s eye view, where we see hundreds of soldiers firing cannons, shooting muskets, and slashing swords. There is no blood, save a small amount seen in one of the game’s cutscenes. The characters talk about sex and alcohol in general terms, but nothing is shown on screen. It’s a complex and challenging experience; definitely not for strategy game rookies (unless they have patience to suffer through long tutorials and many initial defeats as they learn the ropes). Note, too, that the game facilitates open text chat between players. Common Sense Media does not recommend open online play for children twelve and under.

Educational value: The game almost functions as a basic interactive textbook about late 18th and early 19th century combat and European politics, even if its endings can be rewritten based on the player’s choices and abilities. Players are provided plenty of accurate historical information not only about its titular general, but also about the economy and governments of the time, the tools and weapons and their disposal, and some of the era’s nations and personalities.
Positive messages: This game is more about the appreciation of historical military strategy than glorifying battlefield warfare. It attempts to faithfully depict famous campaigns and provides players with accurate units, economies, governments, historical personalities, and tools of the time. It is surprisingly educational.
Positive role models: The characters featured in the game are mostly historical generals such as Napoleon Bonaparte. Though many are depicted as brilliant and have the best interests of their countries at heart, they are decidedly warlike. In their shoes, players have the ability to do things like hunt down surrendering enemies to ensure they don’t regroup and rejoin the fray, loot recently captured cities rather than peacefully occupy them, and hike taxes to unfair levels.
Ease of play: This is a complex and challenging game, even on the lowest difficulty level. The tutorials are excellent, but they take more than an hour to play through and cover only the basics. This is a game for strategy veterans.
Violence: Players will see hundreds of soldiers in battle, typically from a very high perspective. The soldiers fire their muskets and slash their swords, but blood is never shown (except for one brief moment during a cut scene showing a guillotine). Players can zoom in on the action, but it doesn’t become any more graphic.
Sex: Characters reference sex in the game’s dialogue, where talk of whores and sleeping with women comes up as part of the game’s narrative in cut scenes.
Language: A few instances of the words “s--t” and “damn.”
Consumerism: Not applicable.
Drinking, drugs, & smoking: Characters occasionally reference alcohol and the state of drunkenness in the game’s narrative sequences

More on Napoleon: Total War

What to talk about

Talk to your kids
  • Families can talk about historical games and their value as educational tools. Do you think that games like this can legitimately supplement other forms of learning? Or does its unpredictable battle outcomes ruin any potential pedagogy?

  • Families can also discuss whether complex historical games that strive for accuracy need be so challenging. Does the level of detail in a game like this necessitate a steeper learning curve, or is there some way developers could make it more accessible to genre rookies?

What's the story?

What's the story?

A game of tactics based on the military campaigns conducted by France’s most famous general, NAPOLEON: TOTAL WAR is broken into two distinct parts: a turn-based module that has players controlling their nation and armies on a grand scale, and a real-time strategy element that allows players direct command over either ground or sea units as they wage battle against enemy armies. The former feels just a little like Sid Meier’s Civilization games, providing you the ability to research technologies, conduct diplomatic negotiations, recruit armies, and move them around a large world map. The latter gives players a high level of control over army and armada tactics, including the ability to choose specific formations, select weapon and ammunition types, and move individual groups around the battle map. New for the series, players can now hop online and take control of one of the factions in another player’s campaign.

Is it any good?

Is it any good?
 

Napoleon: Total War provides an excellent level of historical detail. Creative Assembly has provided lengthy, well written descriptions about authentic units, structures, and personalities of the time. What’s more, the tactics employed during battle are highly believable. Players move their soldiers, cavalries, and ships in historically accurate formations and at believable speeds. And it’s just as fun as it is realistic. Turn-based play is slow, but also intricate and demanding as you try to keep the citizenry happy while conquering new lands. The battles, meanwhile, can be hectic. They reward the clever and swift of mind; even greatly outnumbered forces can win with the right tactics.

However, it takes time to learn these strategies. The tutorials are great, but they just touch the tip of the iceberg. It will take hours for rookies to achieve any significant level of success. Still, that’s not a criticism so much as a caution that this is a very challenging game. That just means victory, when achieved, is all the sweeter.

Online interaction: Players can go up against one another online. Open text chat is supported so what kids will experience can be unpredicatable and perhaps, offensive. Common Sense Media does not recommend open online play for children under 12 years of age.

Game themes & details

Game Details
Available on: Windows
Available online
Genre: Strategy
Developer: Sega of America
Released on: February 26, 2010
Price: 39.99
ESRB Rating: T for Alcohol Reference, Language, Mild Blood, Sexual Themes, Violence
Screenshots

This review was written by Chad Sapieha
 
 

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What parents & educators say

12
Based on 3 parent & educator reviews:
  • 67% say it's educational
  • 33% say violence is an issue

Most useful reviews by all members

Jenwen
parent of and 7 , 10 , 13 year old
 
Napoleon Total War is my favorite game in the Total War series, but it's very complicated and if you are a veteran of Rome or Medival total war like me, it's hard to get used to. On the plus side, it's very educational with good graphics. Aside from the turn based campaign game, players can play historical battles or create their own battles and save the replays.Overall, a fun and informative game.

 
The Napoleonic Period: 1799-1815 CE
This particular game is quite educational as you can either expand French hegemony and the principles, ideals and excesses of the Revolution or attempt to defeat the usurper Napoleon. Game players are able to reinstate the Bourbon monarchs with a return to the Old Order or Pre-Revolutionary Europe which was a period of autocracies and monarchical authority or attempt to remove the status quo and disrupt the balance of powers within the concert of Europe. As Emperor Napoleon I, will you attempt to create a confederation of European states underneath French hegemony and rule as the sole sovereign over Europe or as a member of the Allied Coalition will you attempt to subdue the usurper and despot?

Jujulla
parent of 5 year old
 
I liked it! If you are intrested of more games, please visit *prizerebel*/index.php?r=2316700 everything there is free!

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