| ON: Content is age-appropriate for kids this age. | |
| PAUSE: Know your child; some content may not be right for some kids. | |
| OFF: Not age-appropriate for kids this age. | |
| NOT FOR KIDS: Not appropriate for kids any age. |
Parents need to know that this action cartoon will appeal to kids' sense of fantasy. Since Gormiti centers on ongoing battles between good and evil over the domination of a mystical world, expect plenty of cartoon-style violence (explosions, collisions, fires, and the like) with little or no resulting injury. On the plus side, the characters rarel battle with weapons, relying on their nature-based powers instead. It's worth noting that the series’ basis in a line of merchandise makes for lots of self-promotion, though that will hardly be a surprise for kids -- or parents -- familiar with anything from superhero cartoons to anime shows.
In GORMITI, four kids travel between their suburban home and an alternate world called Gorm to help that land's peaceable residents battle evil armies bent on domination. The nefarious warriors -- who are inspired by the elements of nature -- are a force to be reckoned with, but fortunately the kids assume powerful alter egos as they move between dimensions, emerging with the individual powers of air, water, earth, and forest. It’s up to the young heroes to keep the peace in Gorm in order to maintain order in its parallel dimension, Earth.
This action-adventure cartoon doesn't really stand out from the crowd of similar choices aimed at grade-schoolers, but it does have one thing going for it from a parental standpoint: The characters rarely turn weapons on each other, relying instead on controlling the forces of nature to unravel their enemies. At least if your kids are inspired to emulate the players’ actions, they won’t be making laser guns or light sabers out of sticks.
Since Gormiti is based on a line of toys and trading cards marketed at kids, the show is bound to pull double duty as both a source of entertainment and a 30-minute commercial for the tie-in merchandise. While this scenario probably isn’t new to tweens familiar with the likes of Pokemon and Bakugan Battle Brawlers, it’s still a consideration factor for parents.
Families can discuss TV violence. How does the action in this series compare to that in similar cartoons? Did the relative lack of weapons make a difference in its intensity/impact?
Tweens: What's your definition of a hero? Are heroes always perfect? Do flaws make them less admirable? Who are some of your heroes? How would you feel if one of them did something you didn’t respect?
Tweens: Does the media influence your desires? Are you more inclined to want a toy or book just because it’s related to a series you like? How do marketers embed products into movies and TV shows for subtle advertising?
| Topics: | magic and fantasy, adventures, friendship |
| TV rating: | TV-Y7-FV |
| Network: | Cartoon Network |
| Genre: | Kids' Animation |