How We Rate and Review
About our ratings
Choosing the right media for your kids
Our guidelines help you understand what content isn't only age-appropriate but also developmentally appropriate for your child.
What's appropriate at every age?
Each of our ratings and reviews is based on important, fundamental child development principles. Select your child's age to learn more.
An independent voice for families
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Our editors keep track of your kids’ world so you don’t have to.
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Quickly browse thousands of titles by your kids’ ages, interest, and media preferences.
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Our editors handpick their favorites and unearth hidden gems to help you find the best.
Behind the Common Sense Media ratings system
Common Sense Media publishes independent ratings and reviews for nearly everything kids want to watch, read, play, and learn. We never receive payments or other consideration for our reviews. Our unbiased ratings are conducted by expert reviewers and aren't influenced by the creators or by our funders.
Because media profoundly affects our kids' social, emotional, and physical development, Common Sense Media rates media based on both age appropriateness and, for digital media, learning potential. We rely on developmental criteria from some of the nation's leading authorities to determine what content is appropriate for which ages. And research on how kids learn from media and technology informs our learning ratings. Our goal is to give you trustworthy information so that you can decide what works for your family. We know every family and every kid is different -- but all families need information to make great media choices.
We help you decide: What’s appropriate at every age
For each title we review, we indicate the youngest appropriate age, based on its specific content and overall developmental guidelines. Select your child’s age to learn more:
Right below our ratings, we have a list of content categories with in-depth information on each title. Each category is rated on a scale of 0-5; if no dots are filled in, that means the content is either not applicable or doesn't rate on our scale. If three are highlighted, that means there’s a fair amount of that type of content, and five highlighted dots indicates that there's lots of it.
We read privacy policies for all digital (app, game, and website) titles we review and do our best to alert parents to major concerns we identify, but we don't currently evaluate the full details of each policy and can't reevaluate policies as they're updated. We don't generally evaluate the digital products' actual practices. We always encourage parents to read privacy policies and terms of service to determine whether they're comfortable with the level of user information being collected and shared.
Why we rate something best, good, fair, or not for learning
For educational apps, video games, and websites, we indicate each title's learning potential on a five-point scale:
We look at several aspects of each title we review to determine its learning rating:
|Engagement||Is it engaging, fun, absorbing?|
|Learning approach||Is the learning central and not secondary to the experience? Is it relevant and transferable to real life? Does it build concepts and deep understanding? Do kids get exposure to a diversity of people and situations?|
|Support and extensions||Are there opportunities and resources to support, strengthen, and extend learning? Do kids get feedback about their performance? Is the title accessible to a variety of audiences?|
Is it any good?
Our star rating assesses each title's overall quality.
|Just fine; solid|
What parents need to know
This is a short guide to all the essential information that parents need to know to make a decision quickly -- or manage a decision that’s already been made.
What's the story?/What's it about?
A brief summary of what the experience is like. For movies, DVD, books, and TV shows, this is a plot summary. For games, apps, and websites, it's a description of what happens in the course of interacting with the title.
Families can talk about
Our kids are really influenced by the everything they see, hear, and interact with. We offer families discussion starters and offline activity ideas to help them think about and extend the messages and content of the media they consume.
What kids can learn
For titles with a learning rating, this is a brief summary of the subjects and skills that kids could learn. It gives parents, teachers, and kids the essential information they need to decide about a title’s learning potential.
Subjects and skills
Looking for engaging games that require critical thinking skills? Apps that exercise creative muscles? Websites that encourage vocabulary building through collaboration? We analyze titles for the subjects and skills they cover, and offer these details in a simple, searchable format.
Subjects include both academic areas and extracurricular activities.
- Language & reading: Reading, writing, listening, and speaking in English or other languages
- Math: Arithmetic, algebra, geometry, calculus
- Science: Physics, astronomy, geology, chemistry, biology
- Social studies: History, geography, government
- Arts: Visual arts, dance, theater, music, film
- Hobbies: Developing areas of personal interest and passion
Skills include key skills that kids need to think, live, work -- and succeed -- in the world of tomorrow.
- Thinking & reasoning: Logic, strategy, problem-solving, thinking critically and analytically
- Creativity: Developing novel solutions, making new creations, innovation
- Self-direction: Motivation, taking initiative, effort, personal growth, learning how to learn
- Emotional development: Self-awareness, handling stress, developing resilience, empathy, perspective-taking
- Communication: Convey messages effectively using multiple forms of expression
- Collaboration: Teamwork, respecting other viewpoints, cooperation, meeting challenges together
- Responsibility & ethics: Integrity, respect, embracing differences, learning from consequences
- Tech skills: Digital creation, evaluating media, social media, using and applying technology
- Health & fitness: Movement, fitness, fine motor skills, gross motor skills, physical and mental health