App Reviews

age 3+
LEARNING
Using construction vehicles is fun but not very creative.
Devices: iPhone, iPod Touch, iPad
(2016)
age 3+
LEARNING
Kids explore, experiment, create with fun tools and prompts.
Devices: iPhone, iPod Touch, iPad
(2016)
age 4+
LEARNING
A diverse, searchable library of 10,000-plus kids' books.
Devices: iPhone, iPod Touch, iPad, Mac, Android, Chromebook
(2016)
age 9+
LEARNING
Kid community to collect, customize, and chat, not learn.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 3+
LEARNING
Favorite characters lead kids through early reading skills.
Devices: iPhone, iPod Touch, iPad
(2016)
age 4+
LEARNING
Word games with TV buddies solid but repetitive.
Devices: iPhone, iPod Touch, iPad
(2016)
csm_app
age 14+
Another base-builder with familiar pay-or-wait formula.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 3+
LEARNING
Decorate a unicorn and count gems in so-so platformer.
Devices: iPhone, iPod Touch, iPad
(2016)
csm_app
age 10+
Dot-eats-dot arcade game tame except for racy usernames.
Devices: iPhone, iPod Touch, iPad, Android
(2016)
age 10+
Potentially great but flawed version of the card game.
Devices: iPhone, iPod Touch, iPad
(2016)
age 7+
LEARNING
G-R-O-S-S spelling fun shocks and introduces a few verbs.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 16+
Sing, lip-synch, and share videos; watch for iffy content.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
csm_app
age 4+
LEARNING
A swing-and-miss to get kids active, paired with wristband.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 4+
LEARNING
Light STEM content in fun, easy dino-themed puzzles.
Devices: iPhone, iPod Touch, iPad
(2016)
age 10+
Familiar characters fight; kids have minimal control.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire
(2016)
age 13+
Magic words elevate cool but simple social-networking tool.
Devices: iPhone, iPod Touch, iPad
(2016)
csm_app
age 14+
Comedy streamer has strong content filters, still for teens.
Devices: iPhone, iPod Touch, iPad, Android
(2016)
age 2+
LEARNING
Cute adventures for everyday superheroes; limited replay.
Devices: iPhone, iPod Touch, iPad, Android, Fire phone, Kindle Fire, Windows Phone
(2016)
age 6+
LEARNING
Film promotion's simple math and snowball fights fall short.
Devices: iPhone, iPod Touch, iPad, Android
(2016)
csm_app
age 12+
Solid but slow strategy RPG encourages in-app purchases.
Devices: iPhone, iPod Touch, iPad, Android
(2016)

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