
A Plague Tale: Requiem
By Chad Sapieha,
Common Sense Media Reviewer
Common Sense Media Reviewers
Gory, brutal stealth action game deals with trauma, guilt.
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A Plague Tale: Requiem
Community Reviews
Based on 2 parent reviews
Great sequel!
What’s It About?
A PLAGUE TALE: REQUIEM is set shortly after the events of A Plague Tale: Innocence, which saw 14th-century French siblings Amicia and Hugo attempting to survive a plague of rats and the corrupt, murderous authorities attempting to control it. The sequel sees the siblings relocated to a new city, but Hugo quickly begins to experience symptoms of the mysterious, supernatural malady with which he was diagnosed in the original game, and the rats quickly begin appearing and causing chaos in their new home. Amicia and Hugo are forced once again to deal with brutal soldiers attempting to enforce a new lockdown as the rats overrun the city, forcing the brother and sister to flee and go in search of a cure for Hugo that will hopefully also end the rat plague. Play is broken into hour-long chapters set in linear levels where Amicia and her companions (sometimes Hugo, sometimes others) must: either sneak around or kill patrolling soldiers, solve puzzles by pushing carts and twisting cranks, and work out ways to avoid the rat hordes, typically by using fire to create areas of light that the rats can't enter. As play progresses, Amicia learns alchemical recipes that allow her to craft different types of ammunition for her sling and crossbow that are capable of exploding, catching fire, and dousing flames. She also gains new passive skills based on how players choose to deal with different types of situations, such as sneaking more quietly and the strength to push enemies into fires. Hugo, meanwhile, deepens his connection with the rats, eventually learning to use their senses to detect enemies and even control and direct the hordes to take down soldiers. Players also collect souvenir memories that capture moments in the game, along with beautiful feathers and flowers that illustrate and strengthen the siblings' bond.
Is It Any Good?
This quirky take on stealth action receives some light touch-ups in this gorgeously rendered sequel to the atmospheric original. A Plague Tale: Requiem looks fantastic. From dank caverns transformed into hairy rats nests to bustling city streets within classic gothic architecture to sunlit fields filled with waving grass and flowers, it's a feast for the eyes from start to finish. It also delivers a compelling narrative that digs into the minds of Amicia and Hugo, both of whom are clearly traumatized and guilt-ridden for all they've seen and done. Amicia in particular goes through a compelling transformative arc as she learns to deal with outbursts of violent rage that leave her questioning herself. Big new personalities -- like the towering and conflicted soldier Arnaud -- meanwhile, introduce even more gray morality as both the player and Amicia try to figure out if the bloodthirsty brute is trustworthy and/or worth forgiving. And the big question underlying everything is whether all the death and suffering being inflicted on innocent people could be avoided if Amicia simply allowed Hugo's sickness to overtake him, as their mother seems willing to let happen.
But what will likely determine whether players stick with the story through to the end is how and if they can warm to the game's unusual action and stealth mechanics. Stealth requires patience and the discipline not to use Amicia's arsenal of lethal tools and weapons to simply carve a path through patrolling guards. It becomes even harder to resist this temptation once you can simply command Hugo to swarm enemies with rats and Arnaud to attack and kill roaming foes. Taking the time to look for opportunities to use fire, explosions, and smoke to your advantage to lure rats and disorient foes may prove tiresome for some. And the puzzles, while not particularly long or hard, sometimes seem to lack the sort of visual cues often found in other games, assuming instead that players are able to riddle things out via the dialogue clues provided by companions. But those who take to the action and puzzles are liable to find themselves spellbound by A Plague Tale: Requiem and its bold approach to storytelling and play.
Talk to Your Kids About ...
Families can talk about screen time. Each chapter in A Plague Tale: Requiem lasts about an hour, so are you content to play a game for an hour before taking a break?
Should the good of the many always outweigh the good of the few, or are there times when the good of the few is more important?
Game Details
- Platforms: Nintendo Switch , Xbox Series X/S , PlayStation 5 , Windows
- Pricing structure: Paid ($59.99)
- Available online?: Available online
- Publisher: Focus Home Interactive
- Release date: October 18, 2022
- Genre: Action/Adventure
- Topics: Magic and Fantasy , Brothers and Sisters , Friendship
- ESRB rating: M for Blood and Gore, Strong Language, Violence
- Last updated: December 1, 2022
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