A Total War Saga: Thrones of Britannia
By David Chapman,
Common Sense Media Reviewer
Common Sense Media Reviewers
Factual brutal history tale marred by random battle events.

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A Total War Saga: Thrones of Britannia
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What’s It About?
A TOTAL WAR SAGA: THRONES OF BRITANNIA takes the popular military strategy franchise to a time of conflict and battle in the British Isles during the rule of the king Alfred the Great. It's a time of constant struggle as the English, Gaelic, and Welsh kingdoms fight for control of the region while fending off the looming threat of invading Viking forces. It's not enough to dominate the battlefield with overwhelming forces; for true victory, you'll also need to gain ground through cunning use of diplomacy. Be a part of history as it unfolded or see how things could have gone differently -- the future of Britain lies in your hands.
Is It Any Good?
This real-time strategy game simplifies the elements of its long-running franchise, but the sudden, random events that pop up on battlefields can ruin your planning -- and your play experience. A Total War Saga: Thrones of Brittania is one of those titles that's tailor made for strategy gamers. And if you're a fan of tactical military games, odds are pretty good that you're already familiar with the Total War franchise. For nearly two decades, the series has given players unprecedented command of huge numbers of troops while challenging them to operate not only as military strategists but also as diplomatic leaders, building and maintaining their rule over vast empires. A Total War Saga: Thrones of Britannia is, technically, a spin-off of the popular franchise, taking the mechanics and gameplay elements of the Total War games and scaling down the scope to a smaller but no less turbulent battlefield. It makes for a much denser and more intimate theater of war, with a stronger focus on the individual aspects of the varying factions. Whether you're following history or creating a new "What if?" sequence of events, you can't help but feel more engaged in what's going on.
But one of the major drawbacks of the smaller setting is that the victory conditions for any given side are much easier to accomplish. While this might sound like a positive, it's actually more frustrating than anything. It's entirely possible that, while carrying out a strategic plan of attack or preparing to take a key stronghold, you'll win (or lose) because of some random event somewhere else on the map. Once it happens a few times, you can't help but feel less motivated to get involved in a game when you can just as easily let it play itself. After all, what's the point of all that planning, all that setup, and all that waiting when it winds up being all for nothing because of something you never had any control over?
Talk to Your Kids About ...
Families can talk about the how conflict has shaped the world throughout history. How have conflicts like the ones seen in Thrones of Brittania changed the culture and society of certain regions of the world? What might have changed if the outcomes had been different?
Talk about strategy and tactics. Can you apply the strategy and tactics that you learn in Thrones of Brittania to other games -- or real life?
Discuss entertainment based on historical events. Are you more interested in learning about the history of events featured in games like Thrones of Brittania because you know these situations actually happened?
Game Details
- Platform: Windows
- Subjects: Social Studies: cultural understanding, historical figures, history
- Skills: Thinking & Reasoning: decision-making, strategy, thinking critically
- Pricing structure: Paid
- Available online?: Available online
- Publisher: Sega of America
- Release date: May 3, 2018
- Genre: Real-Time Strategy (RTS)
- Topics: History, Science and Nature
- ESRB rating: T for Mild Blood, Mild Language, Violence
- Last updated: April 5, 2019
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