Parents' Guide to

Active Life: Magical Carnival

By Christopher Healy, Common Sense Media Reviewer

age 8+

Active gaming in a collection of fun fantasy settings.

Game Nintendo Wii 2011
Active Life: Magical Carnival Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

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Is It Any Good?

Our review:
Parents say: Not yet rated
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Active Life Magical Carnival, like the rest of the Active Life series, makes excellent use of its distinct, two-person floor pad. Having to step, jump, run, and hop throughout a game definitely increases the overall physicality of it. And most of the time, the actions fit well with the game's designated activity (pedaling, lunging, etc.). There are times, mostly when steering vehicles (including broomsticks), when leaning would have felt more natural, as opposed to stepping. But if the game used, say, the Wii balance board instead, then you wouldn't be able to jump on it. So nothing is perfect, but the developers here have done a great job with the hardware they chose to use. Plus, it's fun to see the kind of active gaming moves usually reserved for sports titles applied to a fantasy-adventure setting.

Game Details

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