ADR1FT

Game review by
David Chapman, Common Sense Media
ADR1FT Game Poster Image
Controls can frustrate in tense, scary space-survival game.

Parents say

age 14+
Based on 1 review

Kids say

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Theme is survival against the odds.

Positive Role Models & Representations

Player dropped into seemingly hopeless situation but refuses to give up, instead working on way to escape. Rest of crew presented as not necessarily good, evil, just human with human flaws.

Ease of Play

Complex controls. Balancing things such as thrust, maneuvering in zero gravity requires surprising amount of precision, patience.

Violence

No overt violence, though destruction of space station, desperation of player avoiding suffocation can be intense for younger players.

Sex

Some audio, text logs reference sexual relationships between some members of Northstar IV's crew.

Language
Consumerism
Drinking, Drugs & Smoking

Some audio, text logs reference apparent past drug use of certain crew members.

What parents need to know

Parents need to know that ADR1FT is a survival adventure game. Players are the only active character in the game, uncovering details about the rest of the crew via text and audio logs left behind. These communications occasionally reference some of the crew's past behavior, including sexual relationships and drug use. Although there's no explicit violence in the game, the tense situation and how it's presented to the player if and when he or she begins to suffocate could be a bit intense for younger players.

User Reviews

Adult Written byRscliett June 15, 2018

Adrift Review

It was a good movie. There wasn’t a huge buildup to get to the boat drifting. I don’t remember much language but you should know here is a scene in which the fe... Continue reading

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What's it about?

ADR1FT is a story of isolation and desperation. A cataclysmic event has happened aboard the Northstar IV, a space station developed by Hardiman Aerospace with the goal of researching off-world colonization. The result has left the station in pieces and the crew dead, with the exception of the mission's leader, Commander Alex Oshima. Stranded in space with only a damaged EVA suit to protect her, Oshima must make her way through the wreckage of the Northstar IV, investigating the cause of the station's destruction, scavenging for any oxygen she can find and, most importantly, trying to find some way to get back home.

Is it any good?

It's amazing sometimes just how little fear can overwhelm us. Sometimes, all it takes is a feeling of being completely and utterly alone. ADR1FT does a phenomenal job of drawing the player into a world that is both beautiful and terrifying. It's easy to get lost in the almost Zen-like peace and tranquility of floating through space and what remains of the Northstar IV. But right about then is when you hear your character gasping for breath, her air supply dwindling and her vision clouding, and your chest tightens, your throat closes, and you feel panic. Grabbing an oxygen canister, both you and your character take in a deep breath and once again appreciate the sense of dread.

While much of the tension is intentional, some of the frustration isn't. The controls, by default, are difficult to get the hang of. Too much thrust, and you burn up precious oxygen while flying right past your intended target. Too little, and you trudge through at a pace that would make a turtle feel like a cheetah. The same applies for pitch, roll, and every other control. None of that compares, though, to the irritation of reaching out for an item, only to just miss it and watch as you float helplessly past it. Actually, there's one worse feeling, and that's when you accidentally bump into whatever item you're reaching for and knock it clear across the room or out into the abyss. Players can adjust some of the sensitivity levels to help out, but ultimately controlling your character is simply a matter of patience and precision -- two things difficult to keep in mind as you're reminding yourself to breathe.

Talk to your kids about ...

  • Families can talk about space exploration. What are some of the risks involved in the research, and how do the benefits outweigh the risks?

  • Talk about overcoming odds. What are some reasons to keep fighting for something, even against overwhelming odds?

Game details

Themes & Topics

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