A Lot or a Little?
What you will—and won't—find in this game.
The game's about survival in a zombie apocalypse and shooting anything that moves. While there's the occasional rescue mission or such to help fellow survivors, its normally just an excuse to go shoot more creatures.
Positive Role Models
Players are simply playing how they want in multiplayer, which can be good or bad for the overall team dynamic. In solo matches, the AI teammates are as generic as they come.
While the game includes a variety of races as survivors, they are all basic and generic templates. They've got little in the way of distinct personalities.
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Ease of Play
The game is generally easy to pick up and play, with multiple control options for things like reloading and movement. Still, even with additional option, it can take some time to get adjusted to the controls in the VR environment.
Violence & Scariness
The game's a post-apocalyptic zombie shooter, with all the blood and gore one might expect from that. Creatures attack en masse, with players blasting them apart into meaty chunks with a variety of firearms and explosives.
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Some occasional profanity, such as "ass," appears in the dialogue.
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Drinking, Drugs & Smoking
Some lines of dialogue reference use of substances, such as one character mentioning huffing fuel.
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Parents Need to Know
Parents need to know that After the Fall is a downloadable post-apocalyptic first-person zombie shooter available on the Oculus Rift, Oculus Quest 2, HTC Vive, Valve Index, and PlayStation VR (PSVR) virtual reality platforms. Players team up with three others, either computer controlled or real players online, and fight against waves of zombies to harvest materials for survival. The game isn't shy about its graphic violence, with creatures being blown apart into gory chunks with blood splattered all over the environment. The game does have some occasional profanity and references to substance use in its dialogue as well.
Is It Any Good?
When virtual reality gaming is done right, it can bring gamers into the experience unlike anything else. In After the Fall, you can almost feel the chill of the snow hitting your skin as you race through the streets to find some semblance of cover in an abandoned storefront. Your heart starts to race as you see the hordes of shambling creatures make their way towards you from the fog of a snowstorm or the shadowy corners of a dimly lit warehouse. Each of the game's various weapons even feel distinct and natural as you aim, reload, and shoot each of them at the Snowbleed swarms. When everything's going right, it's almost easy to forget that you're even playing a game. Almost.
There are a few unavoidable cracks in the seams of After the Fall's immersive experience. For starters, there's the game's repetition and lack of depth. Each mission feels like every other one. Players start in the snow-covered streets, end up in a building, fend off a few sporadic waves of grunts before facing off an even bigger "boss." Hit the base, upgrade your tools, wash, rinse, and repeat. There's not much variety in the enemies, as even the bosses simply seem like regular Snowbreed that spent a little extra time in the gym. The game's also best played with other people, as the AI companions are pretty bad. But unless you've got a team of friends with you, joining with random players can often lead to frustration as strangers intentionally sabotage matches just to troll each other. Despite these issues, After the Fall is still an impressive outing, moving the genre of online VR shooters in the right direction.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.