A Lot or a Little?
What you will—and won't—find in this game.
Teamwork is emphasized but most quests require the player to kill others to rescue someone or for revenge.
Violence & Scariness
Age of Conan is billed as a mature and violent game. Most quests require the player to kill others and this violence is graphic. Blood spray from wounds and heads can be lopped off.
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Sex, Romance & Nudity
Mature content, upper body nudity for both male and females.
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A language filter is available, but "rude" animations are provided for players to express themselves outside of text.
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Products & Purchases
A monthly fee of $14.99 is required to play this game.
Drinking, Drugs & Smoking
Players can buy drink and their in-game avatars will stagger around and be unable to fight when drunk.
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Parents Need to Know
Parents need to know that this is a massively multiplayer online role-playing game in which the developers have this game have no qualms about including violence and sexual content in this game. Females are shown topless. And most quests require the player to kill others. Blood will spray from wounds and heads can be lopped off. This world is a dark savage place where society is so primitive that despots perform human sacrifice as a form of religious piety. Human life is cheap and slaves used in arena sporting events. Magic in this world is linked to demons and inhuman gods. In addition to the initial cost, players must invest $14.99 per month to explore this online world. As with all MMORPGs, players can get sucked into this world and end up spending a tremendous amount of time playing.
Is It Any Good?
In a departure from many MMORPGs, combat is not automatic, but requires the player to choose his swing and angle of attack, providing an almost realistic and engaging feel for the combat. The same is true for ranged attacks, magic spells, and mounted combat as the game is designed to engage the player in the action. Players are required to quickly seize the situation and make decisions for each movement and combination thereof, for attacks as well as defense.
Close communication will be required for groups to work together effectively to coordinate their efforts and use of their minions (pets) which assist them in combat. The end game promises greater depth and complexity as groups of players known as guilds will be able to build player cities which are beneficial to all, and battlekeeps which can be invaded and taken from other guilds.
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Our Editors Recommend
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