A Lot or a Little?
What you will—and won't—find in this game.
Players determine positivity or negativity. Can be merciful, making kingdoms full of happy people, or can rampage across the land destroying cultures.
Positive Role Models
Entirely up to the player. Morality system allows players to be benevolent rulers or tyrannical despots.
Ease of Play
Veterans of Age of Wonders 3 will have an easier time than newcomers. Introduces many concepts that are hard to understand without some basic previous knowledge.
Violence & Scariness
Combat is frequent but not graphic. Art is cartoon-like; on-screen characters are tiny so when injured or die in combat, they simply crumple and fall over.
Did you know you can flag iffy content? Adjust limits for Violence & Scariness in your kid's entertainment guide.Get started
Parents Need to Know
Parents need to know that Age of Wonders 3: Eternal Lords is a downloadable expansion to a complex turn-based strategy game. Despite the game's cartoon fantasy look, it's a difficult title that takes considerable time to learn how to play, making it a good fit for hard-core or dedicated strategy fans. It also contains references to violence and many combat sequences in which humanoids and animals are killed, but fight sequences can be skipped using the automatic combat mode. The new Necromancer class enables players to turn entire populations into ghouls, but combat isn't gory or bloody; in fact, the cartoonish art style and small character models limit the impact of violence. Players will be able to determine whether they're a positive or negative influence on their world thanks to the game's morality system. It also has serious privacy and safety concerns because of unmoderated multiplayer.
Is It Any Good?
Eternal Lords gives Age of Wonders 3 a much-needed shot in the arm. Not only does it add a powerful new hero class, it changes the way the whole game is played, representing an evolution of the franchise. The most obvious additions to the game are the two new races -- the Frostlings and the Tigrans -- and the new Necromancer class. The Frostlings are a race of snow-and-ice-loving people, while the Tigrans are a race of desert-dwelling cat people. The new Necromancer could very well be the coolest class in the game now, since it lets players bring razed cities back to life, access cool new units, and turn entire populations into undead ghouls. With all this, Eternal Lords also adds a new win condition and a new morality system that enable players to win using diplomacy rather than war and to create paradoxical leaders such as evil Theocrats and benevolent Necromancers.
There also are new Frostling and Tigran scenarios and new maps, both full of new hidden treasures and monsters. The only downside here is that though the expansion adds plenty, it doesn't do anything to address existing problems such as interface issues (for instance, clumsy unit selection) or the steepness of the game's overall learning curve. Still, Age of Wonders 3: Eternal Lords is a quality expansion that's well worth the money. Its new class, systems, and story content go a long way to change the game as a whole and on their own are good for hours of strategy-based fun.
Did we miss something on diversity?
Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.