Airscape: The Fall of Gravity

Game review by
David Chapman, Common Sense Media
Airscape: The Fall of Gravity Game Poster Image
Octopus-out-of-water tale has a lot of gravity, confusion.

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A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Players encouraged to think outside the box, seeking out, rescuing fellow animals. 

Positive Role Models & Representations

Player character encouraged to help other trapped creatures, but not much character development.

Ease of Play

Simple controls, easy to learn.

Violence

Player generally meant to avoid confrontation, mostly dealing with obstacles, navigating the environment.

Sex
Language
Consumerism
Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Airscape: The Fall of Gravity is a downloadable single-player platform adventure game. Players, acting as a cartoonish octopus abducted by aliens, must navigate a twisted patchwork of worlds where each section of land has its own distinct gravitational pull. Along the way, the player will try to rescue other trapped creatures, leading them to escape. The imaginative gameplay challenges players to think ahead on how to use the warped gravity (or gravities) and the environment to their advantage. There's no objectionable content.

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What's it about?

AIRSCAPE: THE FALL OF GRAVITY is the story of an unassuming octopus, quite literally swept up on an extraordinary adventure. While out for a swim one day, the clueless cephalopod ends up getting abducted by aliens, along with a host of his oceanic buddies. After getting unceremoniously dumped on a new, strange world made up of chunks of different landscapes, our hero has to use the ever-shifting gravity and twisted laws of physics to run, jump, and swim his way to freedom.

Is it any good?

It takes something special to stand out in the field of platformers these days, and this definitely delivers something special. Airscape's twisting, turning, topsy-turvy gameplay seems like it would be complicated and confusing, but oddly enough, once you actually start moving around the planetoids, it still somehow makes sense. Sure, up is sometimes down and vice versa, and you're constantly switching from land to water and back again thanks to the gravity and physics manipulation, but it always manages to feel natural and fluid.

If there's one thing to criticize about Airscape: The Fall of Gravity, it would have to be the plot. If you try to understand what's going on, you're likely to be left scratching your head. You always know what you're supposed to be doing, but you never really get why you're doing it. If your captive companions didn't happen to show up at certain checkpoints on the level, you'd never realize that rescuing them was a subgoal. Your best bet is to accept the fun insanity of the experience and not ask too many questions.

Talk to your kids about ...

  • Families can talk about the science behind the game. How does gravity actually work in the real world, and how do we work with (or against) it in our lives?

  • Discuss saving the other creatures. What is the motivation to rescue the other trapped animals, and how can that motivation carry over to helping others in need outside the game?

Game details

Themes & Topics

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For kids who love run-and-jump platformers with a twist

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